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f_op_overlap cleanup, d_ovlp_fade progress
remove a bunch of externs
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@@ -40,7 +40,7 @@ static actor_method_class l_daRct_Method = {
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(process_method_func)daRct_Draw,
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};
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extern actor_process_profile_definition g_profile_RECTANGLE = {
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actor_process_profile_definition g_profile_RECTANGLE = {
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fpcLy_CURRENT_e,
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7,
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fpcLy_CURRENT_e,
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