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Add return type and static keyword to common actor static funcs
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@@ -12,7 +12,7 @@ void draw_SUB(bl_class*) {
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}
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/* 00000178-000002F8 .text daBL_Draw__FP8bl_class */
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void daBL_Draw(bl_class*) {
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static BOOL daBL_Draw(bl_class*) {
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/* Nonmatching */
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}
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@@ -132,27 +132,27 @@ void action_normal_skull(bl_class*) {
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}
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/* 00005104-00005504 .text daBL_Execute__FP8bl_class */
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void daBL_Execute(bl_class*) {
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static BOOL daBL_Execute(bl_class*) {
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/* Nonmatching */
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}
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/* 00005504-0000550C .text daBL_IsDelete__FP8bl_class */
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void daBL_IsDelete(bl_class*) {
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static BOOL daBL_IsDelete(bl_class*) {
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/* Nonmatching */
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}
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/* 0000550C-0000558C .text daBL_Delete__FP8bl_class */
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void daBL_Delete(bl_class*) {
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static BOOL daBL_Delete(bl_class*) {
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/* Nonmatching */
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}
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/* 0000558C-0000583C .text useHeapInit__FP10fopAc_ac_c */
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void useHeapInit(fopAc_ac_c*) {
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static BOOL useHeapInit(fopAc_ac_c*) {
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/* Nonmatching */
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}
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/* 00005884-00005D88 .text daBL_Create__FP10fopAc_ac_c */
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void daBL_Create(fopAc_ac_c*) {
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static s32 daBL_Create(fopAc_ac_c*) {
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/* Nonmatching */
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}
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