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Add return type and static keyword to common actor static funcs
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@@ -17,7 +17,7 @@ void z_check(ff_class*, cXyz*) {
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}
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/* 000002EC-0000037C .text daFf_Draw__FP8ff_class */
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void daFf_Draw(ff_class*) {
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static BOOL daFf_Draw(ff_class*) {
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/* Nonmatching */
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}
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@@ -27,26 +27,26 @@ void fire_fly_move(ff_class*) {
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}
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/* 00001098-00001168 .text daFf_Execute__FP8ff_class */
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void daFf_Execute(ff_class*) {
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static BOOL daFf_Execute(ff_class*) {
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/* Nonmatching */
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}
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/* 00001168-00001170 .text daFf_IsDelete__FP8ff_class */
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void daFf_IsDelete(ff_class*) {
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static BOOL daFf_IsDelete(ff_class*) {
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/* Nonmatching */
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}
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/* 00001170-000011AC .text daFf_Delete__FP8ff_class */
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void daFf_Delete(ff_class*) {
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static BOOL daFf_Delete(ff_class*) {
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/* Nonmatching */
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}
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/* 000011AC-0000138C .text useHeapInit__FP10fopAc_ac_c */
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void useHeapInit(fopAc_ac_c*) {
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static BOOL useHeapInit(fopAc_ac_c*) {
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/* Nonmatching */
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}
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/* 000013D4-0000164C .text daFf_Create__FP10fopAc_ac_c */
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void daFf_Create(fopAc_ac_c*) {
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static s32 daFf_Create(fopAc_ac_c*) {
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/* Nonmatching */
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}
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