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Add return type and static keyword to common actor static funcs
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@@ -7,26 +7,26 @@
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#include "dolphin/types.h"
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/* 00000078-00000080 .text daHitobj_Draw__FP12hitobj_class */
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void daHitobj_Draw(hitobj_class*) {
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static BOOL daHitobj_Draw(hitobj_class*) {
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/* Nonmatching */
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}
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/* 00000080-000000E8 .text daHitobj_Execute__FP12hitobj_class */
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void daHitobj_Execute(hitobj_class*) {
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static BOOL daHitobj_Execute(hitobj_class*) {
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/* Nonmatching */
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}
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/* 000000E8-000000F0 .text daHitobj_IsDelete__FP12hitobj_class */
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void daHitobj_IsDelete(hitobj_class*) {
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static BOOL daHitobj_IsDelete(hitobj_class*) {
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/* Nonmatching */
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}
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/* 000000F0-00000120 .text daHitobj_Delete__FP12hitobj_class */
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void daHitobj_Delete(hitobj_class*) {
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static BOOL daHitobj_Delete(hitobj_class*) {
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/* Nonmatching */
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}
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/* 00000120-0000025C .text daHitobj_Create__FP10fopAc_ac_c */
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void daHitobj_Create(fopAc_ac_c*) {
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static s32 daHitobj_Create(fopAc_ac_c*) {
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/* Nonmatching */
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}
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