Add return type and static keyword to common actor static funcs

This commit is contained in:
LagoLunatic
2023-11-30 15:54:02 -05:00
parent 421a6bd3df
commit a8d10408a2
297 changed files with 1870 additions and 1870 deletions
+5 -5
View File
@@ -7,26 +7,26 @@
#include "dolphin/types.h"
/* 00000078-00000080 .text daHitobj_Draw__FP12hitobj_class */
void daHitobj_Draw(hitobj_class*) {
static BOOL daHitobj_Draw(hitobj_class*) {
/* Nonmatching */
}
/* 00000080-000000E8 .text daHitobj_Execute__FP12hitobj_class */
void daHitobj_Execute(hitobj_class*) {
static BOOL daHitobj_Execute(hitobj_class*) {
/* Nonmatching */
}
/* 000000E8-000000F0 .text daHitobj_IsDelete__FP12hitobj_class */
void daHitobj_IsDelete(hitobj_class*) {
static BOOL daHitobj_IsDelete(hitobj_class*) {
/* Nonmatching */
}
/* 000000F0-00000120 .text daHitobj_Delete__FP12hitobj_class */
void daHitobj_Delete(hitobj_class*) {
static BOOL daHitobj_Delete(hitobj_class*) {
/* Nonmatching */
}
/* 00000120-0000025C .text daHitobj_Create__FP10fopAc_ac_c */
void daHitobj_Create(fopAc_ac_c*) {
static s32 daHitobj_Create(fopAc_ac_c*) {
/* Nonmatching */
}