Add return type and static keyword to common actor static funcs

This commit is contained in:
LagoLunatic
2023-11-30 15:54:02 -05:00
parent 421a6bd3df
commit a8d10408a2
297 changed files with 1870 additions and 1870 deletions
+6 -6
View File
@@ -12,7 +12,7 @@ daObjHat_c::daObjHat_c() {
}
/* 000003AC-000003CC .text CheckCreateHeap__FP10fopAc_ac_c */
void CheckCreateHeap(fopAc_ac_c*) {
static BOOL CheckCreateHeap(fopAc_ac_c*) {
/* Nonmatching */
}
@@ -67,27 +67,27 @@ void daObjHat_c::setSpeed(cXyz) {
}
/* 00000A20-00000A40 .text daSampleCreate__FPv */
void daSampleCreate(void*) {
static s32 daSampleCreate(void*) {
/* Nonmatching */
}
/* 00000A40-00000A60 .text daSampleDelete__FPv */
void daSampleDelete(void*) {
static BOOL daSampleDelete(void*) {
/* Nonmatching */
}
/* 00000A60-00000A80 .text daSampleExecute__FPv */
void daSampleExecute(void*) {
static BOOL daSampleExecute(void*) {
/* Nonmatching */
}
/* 00000A80-00000AA0 .text daSampleDraw__FPv */
void daSampleDraw(void*) {
static BOOL daSampleDraw(void*) {
/* Nonmatching */
}
/* 00000AA0-00000AA8 .text daSampleIsDelete__FPv */
void daSampleIsDelete(void*) {
static BOOL daSampleIsDelete(void*) {
/* Nonmatching */
}