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Work on d_a_bk, c_damagereaction
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@@ -345,7 +345,7 @@ bool daGhostship_c::_execute() {
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dLib_setCirclePath(&mPaths[i]);
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if(mAlpha != 0.0f) {
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dComIfGp_particle_setSimple(dPa_name::ID_SCENE_8306, &mPaths[i].mPos, 0xFF, g_whiteColor, g_whiteColor, 0);
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dComIfGp_particle_setSimple(dPa_name::ID_SCENE_8306, &mPaths[i].mPos);
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}
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}
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