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d_a_tag_ret basically done (#16)
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@@ -61,7 +61,6 @@ public:
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virtual cXyz& GetCoCP() { return m_virtual_center; }
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virtual void CalcAabBox() = 0;
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virtual bool GetNVec(cXyz const&, cXyz*) const = 0;
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virtual void getShapeAccess(cCcD_ShapeAttr::Shape*) const;
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cM3dGAab& GetWorkAab() { return mAab; }
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cM3dGAab const& GetWorkAab() const { return mAab; }
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@@ -172,7 +171,6 @@ public:
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virtual bool CrossCo(cCcD_CylAttr const&, f32*) const;
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virtual void CalcAabBox();
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virtual bool GetNVec(cXyz const&, cXyz*) const;
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virtual void getShapeAccess(cCcD_ShapeAttr::Shape*) const;
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}; // Size = 0x34
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@@ -204,7 +202,6 @@ public:
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virtual cXyz& GetCoCP() { return mCenter; }
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virtual void CalcAabBox();
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virtual bool GetNVec(cXyz const&, cXyz*) const;
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virtual void getShapeAccess(cCcD_ShapeAttr::Shape*) const;
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}; // Size = 0x38
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@@ -497,7 +494,6 @@ public:
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virtual cCcD_GObjInf* GetGObjInf() { return NULL; }
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virtual cCcD_ShapeAttr const* GetShapeAttr() const { return NULL; }
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virtual cCcD_ShapeAttr* GetShapeAttr() { return NULL; }
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virtual void Draw(_GXColor const&) {}
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void ct();
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void Set(cCcD_SrcObj const&);
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fopAc_ac_c* GetAc();
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