Use dComIfGp_event_runCheck instead of dComIfGp_event_getMode, remove some fakematches

This commit is contained in:
LagoLunatic
2026-03-31 23:05:57 -04:00
parent a4de4f08fb
commit ab41cc50bb
15 changed files with 29 additions and 35 deletions
+1 -1
View File
@@ -1123,7 +1123,7 @@ void daAgb_c::FlagsSend(u32 stage_type) {
mFlags.field_0xa_7 = 1;
}
mFlags.field_0xa_6 = dMenu_flag();
mFlags.field_0xa_5 = dComIfGp_event_getMode() != dEvtMode_NONE_e;
mFlags.field_0xa_5 = dComIfGp_event_runCheck();
if (dStage_checkRestart() || dComIfGp_checkPlayerStatus0(0, daPyStts0_UNK20000000_e)) {
mFlags.field_0xa_4 = 1;
} else {