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Fix most weak function ordering issues
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@@ -327,9 +327,6 @@ static BOOL Mthd_Draw(void* i_this) {
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return static_cast<Act_c*>(i_this)->MoveBGDraw();
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}
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// Fakematch to fix weak func order/.text section splitting of dBgS_MoveBgActor::Draw().
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#pragma nosyminline off
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/* 000011CC-000011F8 .text Mthd_IsDelete__Q211daObjLadder28@unnamed@d_a_obj_ladder_cpp@FPv */
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static BOOL Mthd_IsDelete(void* i_this) {
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return static_cast<Act_c*>(i_this)->MoveBGIsDelete();
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