Started using resource enums for old actors

This commit is contained in:
LagoLunatic
2024-04-24 16:20:56 -04:00
parent 0b75cd4ed7
commit ae0bc3ff95
24 changed files with 128 additions and 68 deletions
+5 -4
View File
@@ -4,6 +4,7 @@
//
#include "d/actor/d_a_mozo.h"
#include "d/res/res_mozo.h"
#include "f_op/f_op_actor_mng.h"
#include "JSystem/JUtility/JUTAssert.h"
#include "d/d_com_inf_game.h"
@@ -54,13 +55,13 @@ static BOOL CheckCreateHeap(fopAc_ac_c* i_this) {
/* 000007AC-00000A24 .text CreateHeap__8daMozo_cFv */
BOOL daMozo_c::CreateHeap() {
J3DModelData* mdlData = (J3DModelData*)dComIfG_getObjectRes("Mozo", 9);
J3DModelData* mdlData = (J3DModelData*)dComIfG_getObjectRes("Mozo", MOZO_BDL_MOZ);
mDoExt_McaMorf* newMorf = new mDoExt_McaMorf(
mdlData,
0,
0,
static_cast<J3DAnmTransformKey*>(dComIfG_getObjectRes("Mozo", 6)),
static_cast<J3DAnmTransformKey*>(dComIfG_getObjectRes("Mozo", MOZO_BCK_MOZ)),
J3DFrameCtrl::LOOP_REPEAT_e,
1.0f,
0,
@@ -73,10 +74,10 @@ BOOL daMozo_c::CreateHeap() {
mAnimMorf = newMorf;
m_brk = (J3DAnmTevRegKey*)dComIfG_getObjectRes("Mozo", 0x0C);
m_brk = (J3DAnmTevRegKey*)dComIfG_getObjectRes("Mozo", MOZO_BRK_MOZ);
JUT_ASSERT(0x16A, m_brk != 0);
m_btk = (J3DAnmTextureSRTKey*)dComIfG_getObjectRes("Mozo", 0x0F);
m_btk = (J3DAnmTextureSRTKey*)dComIfG_getObjectRes("Mozo", MOZO_BTK_MOZ);
JUT_ASSERT(0x16D, m_btk != 0);
int brkInitResult = mBrkAnm.init(mdlData, m_brk, true, 0, 1.0f, 0, -1, false, 0);