Started using resource enums for old actors

This commit is contained in:
LagoLunatic
2024-04-24 16:20:56 -04:00
parent 0b75cd4ed7
commit ae0bc3ff95
24 changed files with 128 additions and 68 deletions
+2 -1
View File
@@ -4,6 +4,7 @@
//
#include "d/actor/d_a_obj_cafelmp.h"
#include "d/res/res_cafelmp.h"
#include "f_op/f_op_actor_mng.h"
#include "JSystem/JUtility/JUTAssert.h"
#include "d/d_bg_w.h"
@@ -19,7 +20,7 @@ static BOOL CheckCreateHeap(fopAc_ac_c* i_this) {
/* 00000098-0000015C .text CreateHeap__14daObjCafelmp_cFv */
BOOL daObjCafelmp_c::CreateHeap() {
J3DModelData* modelData = static_cast<J3DModelData*>(dComIfG_getObjectRes("Cafelmp", 0x03));
J3DModelData* modelData = static_cast<J3DModelData*>(dComIfG_getObjectRes("Cafelmp", CAFELMP_BDL_YLAMP));
JUT_ASSERT(0x51, modelData != 0);
mpModel = mDoExt_J3DModel__create(modelData, 0x00, 0x11020203);
if (!mpModel)