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Started using resource enums for old actors
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@@ -42,7 +42,15 @@ bool daObjGong::Act_c::create_heap() {
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J3DAnmTransformKey* bck = static_cast<J3DAnmTransformKey*>(dComIfG_getObjectRes(M_arcname, 0x07));
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JUT_ASSERT(0xbd, (modelData != 0) && (bck != 0));
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mpMorf = new mDoExt_McaMorf(modelData, NULL, NULL, bck, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, 0, -1, 0, NULL, 0, 0x11020203);
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mpMorf = new mDoExt_McaMorf(
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modelData,
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NULL, NULL,
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bck,
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J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, 0, -1, 0,
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NULL,
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0x00000000,
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0x11020203
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);
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J3DModel * model = mpMorf != NULL ? mpMorf->getModel() : NULL;
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bool ret = false;
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