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Started using resource enums for old actors
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@@ -70,7 +70,15 @@ dAttention_c::dAttention_c(fopAc_ac_c* player, u32 playerNo) {
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}
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for (s32 i = 0; i < (s32)ARRAY_SIZE(draw); i++) {
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draw[i].anm = new mDoExt_McaMorf(modelData, &mCallBack, NULL, (J3DAnmTransformKey*)dComIfG_getObjectRes("Always", ALWAYS_BCK_YJ_LOOP), J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, 0, -1, 1, NULL, 0x80000, 0x1000003);
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draw[i].anm = new mDoExt_McaMorf(
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modelData,
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&mCallBack, NULL,
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(J3DAnmTransformKey*)dComIfG_getObjectRes("Always", ALWAYS_BCK_YJ_LOOP),
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J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, 0, -1, 1,
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NULL,
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0x00080000,
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0x01000003
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);
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JUT_ASSERT(0xe3, draw[i].anm != 0 && draw[i].anm->getModel() != 0);
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draw[i].mpAnmClr = NULL;
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draw[i].mpAnmMatClr = new J3DMatColorAnm[anmColNum];
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