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synced 2026-08-17 21:03:35 -04:00
d_bg_s almost done
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@@ -42,7 +42,7 @@ public:
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virtual ~cBgS_PolyInfo() {}
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s32 GetPolyIndex() const { return mPolyIndex; }
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s32 GetBgIndex() const { return mBgIndex; }
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u16 GetBgIndex() const { return mBgIndex; }
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bool ChkSetInfo() const {
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if (mPolyIndex == 0xFFFF || mBgIndex == 0x100) {
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return false;
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@@ -50,6 +50,17 @@ public:
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return true;
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}
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bool ChkBgIndex() const {
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if (mBgIndex == 0x100) {
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return false;
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}
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return true;
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}
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// TODO
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void ChkSafe(const void*, unsigned int) const {}
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void ChkSetInf() const {}
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void SetPolyIndex(int) {}
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}; // Size: 0x10
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STATIC_ASSERT(sizeof(cBgS_PolyInfo) == 0x10);
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@@ -189,7 +189,7 @@ public:
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void ChkLock() {}
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bool ChkMoveBg() { return mFlags & MOVE_BG_e; }
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void ChkNoCalcVtx() {}
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bool ChkPriority(int prio) { return mWallCorrectPriority == prio; }
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BOOL ChkPriority(int prio) { return mWallCorrectPriority == prio; }
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void ChkRoofRegist() {}
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void ChkThrough() {}
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void ChkWallRegist() {}
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@@ -2,6 +2,7 @@
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#define C_M3D_G_CYL_H
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#include "SSystem/SComponent/c_xyz.h"
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#include "SSystem/SComponent/c_m3d_g_cps.h"
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#include "global.h"
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// Cylinder
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@@ -18,26 +19,39 @@ public:
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/* 0x00 */ cXyz mCenter;
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/* 0x0C */ f32 mRadius;
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/* 0x10 */ f32 mHeight;
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/* 0x14 vtable */
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/* 0x14 */ /* vtable */
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public:
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cM3dGCyl() {}
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cM3dGCyl(const cXyz*, f32, f32);
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virtual ~cM3dGCyl() {}
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void SetC(const cXyz& pos);
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void SetH(f32 h);
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void SetR(f32 r);
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inline void Set(const cM3dGCylS & src) {
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void Set(const cM3dGCylS & src) {
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SetC(src.mCenter);
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SetR(src.mRadius);
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SetH(src.mHeight);
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}
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void Set(const cXyz& center, f32 radius, f32 height) {
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SetC(center);
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SetR(radius);
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SetH(height);
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}
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bool cross(const cM3dGSph*, cXyz*) const;
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bool cross(const cM3dGCyl*, cXyz*) const;
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bool cross(const cM3dGSph*, f32*) const;
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bool cross(const cM3dGCyl*, f32*) const;
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const cXyz* GetCP(void) const { return &mCenter; }
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f32 GetR(void) const { return mRadius; }
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f32 GetH(void) const { return mHeight; }
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const cXyz* GetCP() const { return &mCenter; }
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f32 GetR() const { return mRadius; }
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f32 GetH() const { return mHeight; }
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cXyz& GetC() { return mCenter; }
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void Cross(const cM3dGCps*, cXyz*) const {}
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void Cross(const cM3dGTri&, cXyz*) const {}
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void GetC() const {}
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void GetCP() {}
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void GetRP() {}
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}; // Size = 0x18
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STATIC_ASSERT(0x18 == sizeof(cM3dGCyl));
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+35
-1
@@ -101,7 +101,7 @@ public:
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f32 RoofChk(dBgS_RoofChk*);
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bool SplGrpChk(dBgS_SplGrpChk*);
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bool SphChk(dBgS_SphChk*, void*);
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void WallCrrPos(dBgS_CrrPos*);
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bool WallCrrPos(dBgS_CrrPos*);
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void MoveBgCrrPos(cBgS_PolyInfo&, bool, cXyz*, csXyz*, csXyz*);
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void MoveBgTransPos(cBgS_PolyInfo&, bool, cXyz*, csXyz*, csXyz*);
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void MoveBgMatrixCrrPos(cBgS_PolyInfo&, bool, cXyz*, csXyz*, csXyz*);
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@@ -134,6 +134,40 @@ public:
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field_0x38 &= ~8;
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}
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void ChkXCrr() {}
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void ChkZCrr() {}
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void ClrPosVec() {
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field_0x4c.x = field_0x4c.y = field_0x4c.z = 0.0f;
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}
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void ClrWallHit() {}
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void ClrXCrr() {}
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void ClrZCrr() {}
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void GetCylP() const {}
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void GetGroundH() const {}
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void GetOldPos() const {}
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cXyz* GetPos() const { return pm_pos; }
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cXyz& GetPosVec() { return field_0x4c; }
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void GetWallH() const {}
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void GetWallR() const {}
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void Set(cXyz*, cXyz*, unsigned int, cXyz*) {}
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void SetCyl() {
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mCyl1.Set(*pm_pos, field_0x40, field_0x3c * 2.0f);
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}
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void SetLin() {
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mLin.SetStartEnd(*mpLine0, *pm_pos);
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}
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void SetOldCyl() {
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mCyl0.Set(*mpLine0, field_0x40, field_0x3c * 2.0f);
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}
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void SetWall(f32, f32) {}
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void SetWallActorInfo(int bg_index, void* bgw, unsigned int actor_id) {
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SetActorInfo(bg_index, bgw, actor_id);
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}
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void SetWallHit() {}
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void SetWallPolyIndex(int) {}
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void SetXCrr() {}
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void SetZCrr() {}
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/* 0x038 */ u32 field_0x38;
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/* 0x03C */ f32 field_0x3c;
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/* 0x040 */ f32 field_0x40;
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+1
-1
@@ -47,7 +47,7 @@ public:
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void RwgWallCrrPos(u16, dBgS_CrrPos*);
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void WallCrrPosRp(dBgS_CrrPos*, int);
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void WallCrrPosGrpRp(dBgS_CrrPos*, int, int);
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void WallCrrPos(dBgS_CrrPos*);
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bool WallCrrPos(dBgS_CrrPos*);
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void ChangeAttributeCodeByPathPntNo(int, u32);
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virtual ~dBgW() {}
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