d_a_player_tact work

This commit is contained in:
LagoLunatic
2024-05-08 19:11:20 -04:00
parent 86465eb2d1
commit af61ba5f0a
14 changed files with 236 additions and 37 deletions
+1 -1
View File
@@ -2260,7 +2260,7 @@ BOOL daPy_lk_c::procCall() {
current.angle.y = shape_angle.y;
}
if (mFrameCtrlUnder[0].getRate() < 0.01f) {
if (mFrameCtrlUnder[UNDER_MOVE0_e].getRate() < 0.01f) {
if (dComIfGp_getCb1Player()) {
daPy_py_c* partner = (daPy_py_c*)dComIfGp_getCb1Player();
partner->onNpcCallCommand();
+163 -7
View File
@@ -60,7 +60,7 @@ BOOL daPy_lk_c::checkNpcStatus() {
}
/* 8014D8F4-8014D938 .text getTactPlayRightArmAnm__9daPy_lk_cFl */
int daPy_lk_c::getTactPlayRightArmAnm(s32 r4) {
u16 daPy_lk_c::getTactPlayRightArmAnm(s32 r4) {
if (r4 == 1)
return LKANM_BCK_ACTIONTAKTRUP;
else if (r4 == 3)
@@ -74,7 +74,7 @@ int daPy_lk_c::getTactPlayRightArmAnm(s32 r4) {
}
/* 8014D938-8014D97C .text getTactPlayLeftArmAnm__9daPy_lk_cFl */
int daPy_lk_c::getTactPlayLeftArmAnm(s32 r4) {
u16 daPy_lk_c::getTactPlayLeftArmAnm(s32 r4) {
if (r4 == 1)
return LKANM_BCK_WAITTAKTLHANDU;
else if (r4 == 3)
@@ -363,21 +363,177 @@ BOOL daPy_lk_c::procTactPlay() {
}
/* 8014EFD4-8014F210 .text procTactPlayEnd_init__9daPy_lk_cFi */
BOOL daPy_lk_c::procTactPlayEnd_init(int) {
/* Nonmatching */
BOOL daPy_lk_c::procTactPlayEnd_init(int r30) {
int r28 = checkShipRideUseItem(0);
commonProcInit(daPyProc_TACT_PLAY_END_e);
dComIfGp_setPlayerStatus1(0, daPyStts1_WIND_WAKER_CONDUCT_e);
initShipRideUseItem(r28, 2);
m3570 = r30;
mVelocity = 0.0f;
setBlendMoveAnime(daPy_HIO_basic_c0::m.field_0xC);
if (r30 == -1) {
dCam_getBody()->EndEventCamera(fopAcM_GetID(this));
fopAcM_orderChangeEvent(this, fopAcM_SearchByID(mTactZevPartnerPID), m3494, 0, -1);
mDemo.setDemoType(2);
} else if (r30 == 0) {
dCam_getBody()->EndEventCamera(fopAcM_GetID(this));
fopAcM_create(PROC_WBIRD, NULL, &current.pos, dComIfGp_roomControl_getStayNo());
} else if (r30 == 2) {
dCam_getBody()->EndEventCamera(fopAcM_GetID(this));
dComIfGp_event_setTalkPartner(dComIfGp_getCb1Player());
fopAcM_orderChangeEvent(this, dComIfGp_getCb1Player(), l_tact_event_label, 0, -1);
mDoAud_seStart(JA_SE_CTRL_LINK_TO_NPC, 0);
} else if (r30 == 5) {
dCam_getBody()->EndEventCamera(fopAcM_GetID(this));
fopAcM_orderChangeEvent(this, l_tact_night_event_label, 0, -1);
}
m3574 = 0;
m34D6 = shape_angle.y + 0x4000;
return TRUE;
}
/* 8014F210-8014F4DC .text procTactPlayEnd__9daPy_lk_cFv */
BOOL daPy_lk_c::procTactPlayEnd() {
/* Nonmatching */
if (dComIfGp_checkPlayerStatus0(0, daPyStts1_UNK10000_e)) {
setShipRidePos(0);
if (m3570 == 0 && !dComIfGp_evmng_startCheck(l_tact_wind_change_event_label) && !dComIfGp_evmng_startCheck(l_tact_wind_change_event_label2)) {
cLib_addCalcAngleS(&shape_angle.y, m34D6, 5, 0x1000, 0x100);
}
}
if (m3570 == 0) {
dComIfGp_setAStatus(0x07);
} else if (m3570 == 5) {
if (dComIfGp_evmng_endCheck(l_tact_night_event_label) && !checkNoResetFlg0(daPyFlg0_UNK4000)) {
onNoResetFlg0(daPyFlg0_UNK4000);
fopAc_ac_c* ship;
BOOL hasShip;
if (dComIfGp_getShipActor() != NULL) {
ship = dComIfGp_getShipActor();
hasShip = TRUE;
} else {
ship = this; // Use Link's position and angle for the ship if it doesn't exist.
hasShip = FALSE;
}
dComIfGs_setTurnRestart(
current.pos, shape_angle.y, fopAcM_GetRoomNo(this), getDayNightParamData(),
ship->current.pos, ship->shape_angle.y, hasShip
);
if (dComIfG_getTimerMode() == 3 && dComIfG_getTimerPtr() != NULL) {
dComIfG_getTimerPtr()->deleteRequest();
}
dStage_turnRestart();
mDoAud_taktModeMuteOff();
}
} else if (m3570 == 2) {
if (dComIfGp_evmng_endCheck(l_tact_event_label)) {
dComIfGp_event_reset();
changePlayer(dComIfGp_getCb1Player());
endDemoMode();
}
} else if (m3570 == 1) {
if (m3574 == 0) {
if (dComIfGp_getMesgStatus() == 0) {
dComIfGp_fmapOpenOn();
m3574 = 1;
}
} else {
dCam_getBody()->EndEventCamera(fopAcM_GetID(this));
daShip_c* ship = (daShip_c*)dComIfGp_getShipActor();
if (ship == NULL || ship->getTactWarpPosNum() < 0) {
dComIfGp_event_reset();
endDemoMode();
if (ship != NULL) {
fopAcM_delete(ship->getTactWarpID());
ship->setTactWarpID(fpcM_ERROR_PROCESS_ID_e);
}
} else {
if (dComIfG_getTimerMode() == 3 && dComIfG_getTimerPtr() != NULL) {
dComIfG_getTimerPtr()->deleteRequest();
}
procShipPaddle_init();
ship->m034D = 0xE; // TODO inline
}
}
}
return TRUE;
}
/* 8014F4DC-8014F690 .text procTactPlayOriginal_init__9daPy_lk_cFv */
BOOL daPy_lk_c::procTactPlayOriginal_init() {
/* Nonmatching */
if (mCurProc == daPyProc_TACT_PLAY_ORIGINAL_e) {
return TRUE;
}
commonProcInit(daPyProc_TACT_PLAY_ORIGINAL_e);
dComIfGp_setPlayerStatus1(0, daPyStts1_WIND_WAKER_CONDUCT_e);
m34D0 = 0;
daPy_matAnm_c::offMabaFlg();
daPy_matAnm_c::setMabaTimer(1);
setSingleMoveAnime(ANM_WAITTAKT, daPy_HIO_tact_c0::m.field_0x0, 0.0f, -1, daPy_HIO_tact_c0::m.field_0x4);
m3570 = dComIfGp_event_getTactFreeMStick(m34D0);
setActAnimeUpper(getTactPlayRightArmAnm(m3570), UPPER_MOVE1_e, 0.0f, 0.0f, -1, -1.0f);
mAnmRatioUpper[UPPER_MOVE1_e].setRatio(0.0f);
m3574 = dComIfGp_event_getTactFreeCStick(m34D0);
setActAnimeUpper(getTactPlayLeftArmAnm(m3574), UPPER_MOVE2_e, 0.0f, 0.0f, -1, -1.0f);
mAnmRatioUpper[UPPER_MOVE2_e].setRatio(0.0f);
setTextureAnime(0, 0);
m3530 = 3;
mDoAud_tact_setStickPos(m3570, m3574);
mDoAud_tact_playArmSwing(m3570, m3574);
setTactModel();
m32E4.makeEmitter(0x51, mpHeldItemModel->getBaseTRMtx(), &current.pos, NULL);
m34D6 = 0xF;
m34DA = 0;
mDoAud_taktModeMute();
return TRUE;
}
/* 8014F690-8014F8A0 .text procTactPlayOriginal__9daPy_lk_cFv */
BOOL daPy_lk_c::procTactPlayOriginal() {
/* Nonmatching */
mDoAud_seStart(JA_SE_LK_WTAKT_USING, 0);
if (m_old_fdata->getOldFrameRate() < 0.01f) {
if (m34D6 > 0) {
m34D6--;
if (m34D6 == 0) {
m34D0++;
}
} else if (m34D0 == 5) {
dComIfGp_evmng_cutEnd(mStaffIdx);
mDoAud_tact_stopArmSwing();
} else {
m34D6 = 0xF;
m3570 = dComIfGp_event_getTactFreeMStick(m34D0);
setActAnimeUpper(getTactPlayRightArmAnm(m3570), UPPER_MOVE1_e, daPy_HIO_tact_c0::m.field_0x8, 0.0f, -1, 5.0f);
mAnmRatioUpper[UPPER_MOVE1_e].setRatio(0.0f);
if (m3570 == 0 || m3570 == 2 || m3570 == 4) {
mFrameCtrlUpper[UPPER_MOVE1_e].setRate(daPy_HIO_tact_c0::m.field_0x0);
mFrameCtrlUpper[UPPER_MOVE1_e].setFrame(mFrameCtrlUnder[UNDER_MOVE0_e].getFrame());
}
m3574 = dComIfGp_event_getTactFreeCStick(m34D0);
setActAnimeUpper(getTactPlayLeftArmAnm(m3574), UPPER_MOVE2_e, daPy_HIO_tact_c0::m.field_0x0, 0.0f, -1, 5.0f);
mAnmRatioUpper[UPPER_MOVE2_e].setRatio(0.0f);
mFrameCtrlUpper[UPPER_MOVE2_e].setFrame(mFrameCtrlUnder[UNDER_MOVE0_e].getFrame());
mDoAud_tact_setStickPos(m3570, m3574);
mDoAud_tact_playArmSwing(m3570, m3574);
}
}
if (m34D6 != 0 && m34DA != 0) {
mDoAud_tact_play();
}
m34DA = 1;
return TRUE;
}
+2 -2
View File
@@ -100,7 +100,7 @@ void dComIfG_play_c::itemInit() {
mRupyCountDisplay = 0;
field_0x4928 = 0;
field_0x4929 = 0;
field_0x492a = 0;
mMesgStatus = 0;
mbCamOverrideFarPlane = 0;
field_0x492c = 0;
field_0x492d = 0;
@@ -142,7 +142,7 @@ void dComIfG_play_c::itemInit() {
}
mMelodyNum = 0;
field_0x4951 = 0;
mFmapOpen = false;
field_0x4952 = 0;
field_0x4953 = 0;
field_0x4954 = 0;
+1 -1
View File
@@ -143,7 +143,7 @@ void dDlst_Gameover_CAPTURE_c::draw() {
/* 8018E4B4-8018E77C .text _create__11dGameover_cFv */
s32 dGameover_c::_create() {
s32 rt = dComIfG_resLoad(&mPhs, "Gover");
if (dMenu_flag() || (dComIfGp_isHeapLockFlag() != 0 && dComIfGp_isHeapLockFlag() != 4) || g_dComIfG_gameInfo.play.field_0x492a != 0)
if (dMenu_flag() || (dComIfGp_isHeapLockFlag() != 0 && dComIfGp_isHeapLockFlag() != 4) || dComIfGp_getMesgStatus() != 0)
return cPhs_INIT_e;
if (rt == cPhs_COMPLEATE_e) {
+1 -1
View File
@@ -135,7 +135,7 @@ void dPlace_name_c::draw() {
s32 dPn_c::_create() {
s32 rt = dComIfG_resLoad(&mPhs, "PName");
if (dMenu_flag() || (dComIfGp_isHeapLockFlag() != 0 && dComIfGp_isHeapLockFlag() != 10) || g_dComIfG_gameInfo.play.field_0x492a != 0)
if (dMenu_flag() || (dComIfGp_isHeapLockFlag() != 0 && dComIfGp_isHeapLockFlag() != 10) || dComIfGp_getMesgStatus() != 0)
return cPhs_INIT_e;
if (mState == 0) {
+2 -2
View File
@@ -1328,7 +1328,7 @@ void dSv_restart_c::setRestartOption(s8 param_0, cXyz* i_pos, s16 i_angle, s8 i_
/* 8005D5B4-8005D604 .text set__17dSv_turnRestart_cFRC4cXyzsScUlRC4cXyzsi */
void dSv_turnRestart_c::set(const cXyz& i_pos, s16 i_angle, s8 i_roomNo, u32 i_param,
const cXyz& i_shipPos, s16 i_shipAngle, int param_6) {
const cXyz& i_shipPos, s16 i_shipAngle, BOOL i_hasShip) {
mPosition = i_pos;
mAngleY = i_angle;
mRoomNo = i_roomNo;
@@ -1336,7 +1336,7 @@ void dSv_turnRestart_c::set(const cXyz& i_pos, s16 i_angle, s8 i_roomNo, u32 i_p
field_0x13 = 0;
mShipPos = i_shipPos;
mShipAngleY = i_shipAngle;
field_0x34 = param_6;
mHasShip = i_hasShip;
}
/* 8005D604-8005D660 .text init__10dSv_info_cFv */
+3 -8
View File
@@ -1842,18 +1842,13 @@ bool dStage_setShipPos(int param_0, int i_roomNo) {
dComIfGp_setShipRoomId(0xFF);
}
// g_dComIfG_gameInfo.save.getTurnRestart().field_0x34 probably an inline, idk which though
dComIfG_inf_c& gameinfo = g_dComIfG_gameInfo; // fakematch
if (dComIfGp_getStartStagePoint() == -3 &&
g_dComIfG_gameInfo.save.getTurnRestart().field_0x34 != 0)
{
if (dComIfGp_getStartStagePoint() == -3 && dComIfGs_getTurnRestartHasShip()) {
daShip_c* ship_p = (daShip_c*)fopAcM_SearchByName(PROC_SHIP);
if (ship_p != NULL) {
ship_p->initStartPos(&gameinfo.save.getTurnRestart().getShipPos(),
dComIfGs_getTurnRestartShipAngleY());
ship_p->initStartPos(&dComIfGs_getTurnRestartShipPos(), dComIfGs_getTurnRestartShipAngleY());
}
g_dComIfG_gameInfo.save.getTurnRestart().field_0x34 = 0;
dComIfGs_setTurnRestartHasShip(FALSE);
}
if (param_0 != 0xFF) {