d_a_player_tact work

This commit is contained in:
LagoLunatic
2024-05-08 19:11:20 -04:00
parent 86465eb2d1
commit af61ba5f0a
14 changed files with 236 additions and 37 deletions
+1 -1
View File
@@ -143,7 +143,7 @@ void dDlst_Gameover_CAPTURE_c::draw() {
/* 8018E4B4-8018E77C .text _create__11dGameover_cFv */
s32 dGameover_c::_create() {
s32 rt = dComIfG_resLoad(&mPhs, "Gover");
if (dMenu_flag() || (dComIfGp_isHeapLockFlag() != 0 && dComIfGp_isHeapLockFlag() != 4) || g_dComIfG_gameInfo.play.field_0x492a != 0)
if (dMenu_flag() || (dComIfGp_isHeapLockFlag() != 0 && dComIfGp_isHeapLockFlag() != 4) || dComIfGp_getMesgStatus() != 0)
return cPhs_INIT_e;
if (rt == cPhs_COMPLEATE_e) {