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d_a_player_tact work
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+2
-2
@@ -1328,7 +1328,7 @@ void dSv_restart_c::setRestartOption(s8 param_0, cXyz* i_pos, s16 i_angle, s8 i_
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/* 8005D5B4-8005D604 .text set__17dSv_turnRestart_cFRC4cXyzsScUlRC4cXyzsi */
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void dSv_turnRestart_c::set(const cXyz& i_pos, s16 i_angle, s8 i_roomNo, u32 i_param,
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const cXyz& i_shipPos, s16 i_shipAngle, int param_6) {
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const cXyz& i_shipPos, s16 i_shipAngle, BOOL i_hasShip) {
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mPosition = i_pos;
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mAngleY = i_angle;
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mRoomNo = i_roomNo;
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@@ -1336,7 +1336,7 @@ void dSv_turnRestart_c::set(const cXyz& i_pos, s16 i_angle, s8 i_roomNo, u32 i_p
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field_0x13 = 0;
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mShipPos = i_shipPos;
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mShipAngleY = i_shipAngle;
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field_0x34 = param_6;
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mHasShip = i_hasShip;
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}
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/* 8005D604-8005D660 .text init__10dSv_info_cFv */
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