mirror of
https://github.com/zeldaret/tww.git
synced 2026-09-12 04:19:04 -04:00
Add enums for island room numbers and indexes
This commit is contained in:
@@ -219,9 +219,9 @@ int mDoAud_getTactDirection(int stick, int ret) {
|
||||
}
|
||||
|
||||
/* 800073D8-80007424 .text mDoAud_setSceneName__FPCcll */
|
||||
void mDoAud_setSceneName(const char* i_name, s32 i_point, s32 i_layer) {
|
||||
void mDoAud_setSceneName(const char* i_name, s32 i_roomNo, s32 i_layer) {
|
||||
if (mDoAud_zelAudio_c::getLoadTimer() == 0) {
|
||||
mDoAud_zelAudio_c::getInterface()->setSceneName((char*)i_name, i_point, i_layer);
|
||||
mDoAud_zelAudio_c::getInterface()->setSceneName((char*)i_name, i_roomNo, i_layer);
|
||||
mDoAud_zelAudio_c::setLoadTimer(36);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user