Add enums for island room numbers and indexes

This commit is contained in:
LagoLunatic
2025-01-06 00:47:29 -05:00
parent 37dbfd75de
commit b18a1e448a
13 changed files with 176 additions and 59 deletions
+2 -2
View File
@@ -219,9 +219,9 @@ int mDoAud_getTactDirection(int stick, int ret) {
}
/* 800073D8-80007424 .text mDoAud_setSceneName__FPCcll */
void mDoAud_setSceneName(const char* i_name, s32 i_point, s32 i_layer) {
void mDoAud_setSceneName(const char* i_name, s32 i_roomNo, s32 i_layer) {
if (mDoAud_zelAudio_c::getLoadTimer() == 0) {
mDoAud_zelAudio_c::getInterface()->setSceneName((char*)i_name, i_point, i_layer);
mDoAud_zelAudio_c::getInterface()->setSceneName((char*)i_name, i_roomNo, i_layer);
mDoAud_zelAudio_c::setLoadTimer(36);
}
}