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https://github.com/zeldaret/tww.git
synced 2026-09-05 10:27:35 -04:00
m_Do_ext
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@@ -13,7 +13,7 @@ public:
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void chk_appear();
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void init_mtx();
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void birthEffect(int, cXyz*, csXyz*, _GXColor*);
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void birthEffect(int, cXyz*, csXyz*, GXColor*);
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void solidHeapCB(fopAc_ac_c*);
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void create_heap();
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void tg_hitCallback(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*);
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+2
-2
@@ -169,8 +169,8 @@ public:
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void JSGSetLightType(JStage::TELight);
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void JSGSetPosition(const Vec&);
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void JSGSetColor(_GXColor);
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void JSGSetDistanceAttenuation(f32, f32, _GXDistAttnFn);
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void JSGSetAngleAttenuation(f32, _GXSpotFn);
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void JSGSetDistanceAttenuation(f32, f32, GXDistAttnFn);
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void JSGSetAngleAttenuation(f32, GXSpotFn);
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void JSGSetDirection(const Vec&);
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private:
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@@ -551,7 +551,7 @@ public:
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void drawOpaList2D() { drawOpaDrawList(mpOpaList2D); }
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int setSimpleShadow(cXyz* param_0, f32 param_1, f32 param_2, cXyz* param_3, s16 param_4,
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f32 param_5, _GXTexObj* param_6) {
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f32 param_5, GXTexObj* param_6) {
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return mShadowControl.setSimple(param_0, param_1, param_2, param_3, param_4, param_5,
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param_6);
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}
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+4
-4
@@ -13,7 +13,7 @@ class dMap_2DMtMapSpcl_tex_c {
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public:
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dMap_2DMtMapSpcl_tex_c();
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~dMap_2DMtMapSpcl_tex_c();
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void init(ResTIMG*, u32, const _GXColor&);
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void init(ResTIMG*, u32, const GXColor&);
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void setScroll(f32, f32, f32, f32);
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/* 0x00 */ u8 field_0x0[4];
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@@ -114,7 +114,7 @@ public:
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class dMap_2DTri_c : public dDlst_base_c {
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public:
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~dMap_2DTri_c();
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void init(s16, s16, const _GXColor&, f32, f32, s16);
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void init(s16, s16, const GXColor&, f32, f32, s16);
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void draw();
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void setPos(s16, s16);
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};
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@@ -123,14 +123,14 @@ class dMap_2DPoint_c : public dDlst_base_c {
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public:
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dMap_2DPoint_c();
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~dMap_2DPoint_c();
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void init(s16, s16, const _GXColor&, u8);
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void init(s16, s16, const GXColor&, u8);
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void draw();
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};
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class dMap_2DAGBCursor_c : public dDlst_base_c {
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public:
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~dMap_2DAGBCursor_c();
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void init(s16, s16, const _GXColor&, u8);
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void init(s16, s16, const GXColor&, u8);
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void draw();
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};
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@@ -18,7 +18,7 @@ class dDlst_2Dt_Sp_c : public dDlst_base_c {
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public:
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~dDlst_2Dt_Sp_c() {}
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void draw();
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void init(ResTIMG*, f32, f32, f32, f32, _GXColor);
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void init(ResTIMG*, f32, f32, f32, f32, GXColor);
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/* 0x04 */ GXTexObj field_0x4;
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/* 0x24 */ ResTIMG* field_0x24;
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