diff --git a/include/d/actor/d_a_goal_flag.h b/include/d/actor/d_a_goal_flag.h index 8b4a3df5b..5306518f4 100644 --- a/include/d/actor/d_a_goal_flag.h +++ b/include/d/actor/d_a_goal_flag.h @@ -43,7 +43,6 @@ public: /* 0x07 */ s8 m07; /* 0x08 */ s8 m08; /* 0x09 */ s8 m09; - /* 0x0A */ /* 2 bytes of alignment padding */ /* 0x0C */ u32 mWindScalePhaseInc; /* 0x10 */ u32 mNormalFlutterPhaseInc; /* 0x14 */ u32 mFlagWavePhaseInc; @@ -96,7 +95,6 @@ public: /* 0x0D30 */ cXyz mBackNrm[2][45]; /* 0x1168 */ cXyz mVelocity[45]; /* 0x1384 */ u8 mCurrArr; - /* 0x1385 */ /* 3 bytes of alignment padding */ }; // Size: 0x1388 STATIC_ASSERT(sizeof(daGFlag_packet_c) == 0x1388); @@ -133,7 +131,6 @@ public: /* 0x1628 */ Mtx mMtx; /* 0x1658 */ cXyz mGoalFlagPolePos[2]; /* 0x1670 */ s16 mWindScalePhase; - /* 0x1672 */ /* 2 bytes of alignment padding */ /* 0x1674 */ fpc_ProcID mTimerProcID; /* 0x1678 */ fpc_ProcID mMgameStartProcID; /* 0x167C */ fpc_ProcID mMgameTermProcID; @@ -141,7 +138,6 @@ public: /* 0x1684 */ s16 mRaceEndState; /* 0x1686 */ s16 mCamFramesPassed; /* 0x1688 */ u8 mRaceStartState; - /* 0x1689 */ /* 3 bytes of alignment padding */ /* 0x168C */ dPath* mpRopePaths[4]; /* 0x169C */ s32 mNumRopeBuoys[4]; /* 0x16AC */ s32 mNumRopes; diff --git a/include/d/actor/d_a_npc_ls1.h b/include/d/actor/d_a_npc_ls1.h index 517b171d0..1bbc6d1a0 100644 --- a/include/d/actor/d_a_npc_ls1.h +++ b/include/d/actor/d_a_npc_ls1.h @@ -232,21 +232,18 @@ public: /* 0x12 */ s16 m12; /* 0x14 */ f32 mAttPosOffsetY; /* 0x18 */ bool m18; - /* 0x19 */ // 3 bytes of alignment padding /* 0x1C */ f32 m1C; /* 0x20 */ f32 m29; /* 0x24 */ f32 m24; /* 0x28 */ f32 m28; /* 0x2C */ f32 m2C; /* 0x30 */ s16 m30; - /* 0x32 */ // 2 bytes of alignment padding /* 0x34 */ f32 mPlayerEyePosOffsetY; }; // Size: 0x38 daNpc_Ls1_HIO_c(); inline virtual ~daNpc_Ls1_HIO_c(); public: /* 0x04 */ s8 m04; - /* 0x05 */ // 3 bytes of alignment padding /* 0x08 */ s32 m08; /* 0x0C */ hio_prm_c mPrm; }; // Size: 0x44 diff --git a/include/d/actor/d_a_obj_buoyrace.h b/include/d/actor/d_a_obj_buoyrace.h index 918faf982..db01b324f 100644 --- a/include/d/actor/d_a_obj_buoyrace.h +++ b/include/d/actor/d_a_obj_buoyrace.h @@ -21,7 +21,6 @@ namespace daObjBuoyrace { /* 0x08 */ f32 m08; /* 0x0C */ f32 m0C; /* 0x10 */ s16 m10; - /* 0x12 */ // 2 bytes of alignment padding /* 0x14 */ f32 m14; /* 0x18 */ f32 m18; /* 0x1C */ f32 m1C;