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synced 2026-09-03 09:59:39 -04:00
fix wrong return types caused by bad regex
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@@ -2,15 +2,50 @@
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#define D_A_BOOMERANG_H
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#include "f_op/f_op_actor.h"
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#include "d/d_cc_d.h"
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class daBoomerang_blur_c : public fopAc_ac_c {
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class daBoomerang_c : public fopAc_ac_c {
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public:
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void initBlur(float(*)[4], short);
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void copyBlur(float(*)[4], short);
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void onCancelFlg() {}
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daBoomerang_c();
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s32 create();
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BOOL draw();
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BOOL execute();
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void getFlyMax();
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void rockLineCallback(fopAc_ac_c*);
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void setAimActor(fopAc_ac_c*);
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void setLockActor(fopAc_ac_c*, int);
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void resetLockActor();
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void setRoomInfo();
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void setKeepMatrix();
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void setAimPos();
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void checkBgHit(cXyz*, cXyz*);
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void procWait();
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void procMove();
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void createHeap();
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public:
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/* Place member variables here */
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};
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class daBoomerang_blur_c {
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public:
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void initBlur(MtxP, s16);
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void copyBlur(MtxP, s16);
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void draw();
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};
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class daBoomerang_sightPacket_c {
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public:
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void draw();
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void setSight(cXyz*, int);
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void play(int);
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};
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class dBgS_BoomerangLinChk {
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public:
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~dBgS_BoomerangLinChk();
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};
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#endif /* D_A_BOOMERANG_H */
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@@ -9,7 +9,7 @@
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class daHookshot_shape : public J3DPacket {
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public:
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BOOL draw();
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void draw();
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daHookshot_shape() {}
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~daHookshot_shape() {}
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};
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@@ -32,9 +32,9 @@ public:
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bool checkHitActor(fopAc_ac_c*);
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void birth(fopAc_ac_c*, f32, cXyz, cXyz, int);
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bool init();
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s32 create();
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BOOL execute();
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BOOL draw();
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void create();
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void execute();
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void draw();
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f32 getBtkFrame(int i_idx) { return mBtk[i_idx].getFrame(); }
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