Rename J3DFrameCtrl loop mode enum

See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398
This commit is contained in:
LagoLunatic
2025-03-17 16:21:46 -04:00
parent 90a8e2db65
commit b97eeed779
71 changed files with 493 additions and 493 deletions
+2 -2
View File
@@ -50,7 +50,7 @@ BOOL daBg_btkAnm_c::create(J3DModelData* modelData, J3DAnmTextureSRTKey* anmData
if (anm == NULL)
return FALSE;
if (!anm->init(modelData, anmData, true, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, 0, -1, false, 0))
if (!anm->init(modelData, anmData, true, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, false, 0))
return FALSE;
J3DAnmTextureSRTKey * data = anm->getBtkAnm();
@@ -91,7 +91,7 @@ BOOL daBg_brkAnm_c::create(J3DModelData* modelData, J3DAnmTevRegKey* anmData) {
if (anm == NULL)
return FALSE;
if (!anm->init(modelData, anmData, true, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, 0, -1, false, 0))
if (!anm->init(modelData, anmData, true, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, false, 0))
return FALSE;
J3DAnmTevRegKey * data = anm->getBrkAnm();