Rename J3DFrameCtrl loop mode enum

See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398
This commit is contained in:
LagoLunatic
2025-03-17 16:21:46 -04:00
parent 90a8e2db65
commit b97eeed779
71 changed files with 493 additions and 493 deletions
+4 -4
View File
@@ -61,7 +61,7 @@ BOOL daItemBase_c::CreateItemHeap(const char* resName, s16 resIdx, s16 btkAnm1,
pbtk = (J3DAnmTextureSRTKey*)dComIfG_getObjectRes(resName, btkAnm1);
JUT_ASSERT(140, pbtk != NULL);
mpBtkAnm1 = new mDoExt_btkAnm();
if (!mpBtkAnm1 || !mpBtkAnm1->init(modelData, pbtk, TRUE, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, 0, -1, false, 0)) {
if (!mpBtkAnm1 || !mpBtkAnm1->init(modelData, pbtk, TRUE, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, false, 0)) {
return FALSE;
}
}
@@ -71,7 +71,7 @@ BOOL daItemBase_c::CreateItemHeap(const char* resName, s16 resIdx, s16 btkAnm1,
pbtk = (J3DAnmTextureSRTKey*)dComIfG_getObjectRes(resName, btkAnm2);
JUT_ASSERT(156, pbtk != NULL);
mpBtkAnm2 = new mDoExt_btkAnm();
if (!mpBtkAnm2 || !mpBtkAnm2->init(modelData, pbtk, TRUE, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, 0, -1, false, 0)) {
if (!mpBtkAnm2 || !mpBtkAnm2->init(modelData, pbtk, TRUE, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, false, 0)) {
return FALSE;
}
}
@@ -87,7 +87,7 @@ BOOL daItemBase_c::CreateItemHeap(const char* resName, s16 resIdx, s16 btkAnm1,
shouldAnimate = FALSE;
}
mpBrkAnm1 = new mDoExt_brkAnm();
if (!mpBrkAnm1 || !mpBrkAnm1->init(modelData, pbrk, shouldAnimate, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, 0, -1, false, false)) {
if (!mpBrkAnm1 || !mpBrkAnm1->init(modelData, pbrk, shouldAnimate, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, false, false)) {
return FALSE;
}
}
@@ -97,7 +97,7 @@ BOOL daItemBase_c::CreateItemHeap(const char* resName, s16 resIdx, s16 btkAnm1,
pbrk = (J3DAnmTevRegKey*)dComIfG_getObjectRes(resName, brkAnm2);
JUT_ASSERT(197, pbrk != NULL);
mpBrkAnm2 = new mDoExt_brkAnm();
if (!mpBrkAnm2 || !mpBrkAnm2->init(modelData, pbrk, TRUE, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, 0, -1, false, false)) {
if (!mpBrkAnm2 || !mpBrkAnm2->init(modelData, pbrk, TRUE, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, false, false)) {
return FALSE;
}
}