Rename J3DFrameCtrl loop mode enum

See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398
This commit is contained in:
LagoLunatic
2025-03-17 16:21:46 -04:00
parent 90a8e2db65
commit b97eeed779
71 changed files with 493 additions and 493 deletions
+13 -13
View File
@@ -135,7 +135,7 @@ BOOL daNpc_Btsw2_c::initTexPatternAnm(bool i_modify) {
J3DModelData* modelData = mpMorf->getModel()->getModelData();
m_btp = static_cast<J3DAnmTexPattern*>(dComIfG_getObjectRes(m_arc_name, l_btp_ix_tbl[m744]));
JUT_ASSERT(282, m_btp != NULL);
if (!mBtpAnm.init(modelData, m_btp, TRUE, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, 0, -1, i_modify, 0)) {
if (!mBtpAnm.init(modelData, m_btp, TRUE, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, i_modify, 0)) {
return FALSE;
}
mBtpFrame = 0;
@@ -158,17 +158,17 @@ void daNpc_Btsw2_c::playTexPatternAnm() {
/* 000005B0-0000067C .text setAnm__13daNpc_Btsw2_cFSc */
void daNpc_Btsw2_c::setAnm(s8 param_0) {
static int a_play_mode_tbl[] = {
J3DFrameCtrl::LOOP_REPEAT_e,
J3DFrameCtrl::LOOP_REPEAT_e,
J3DFrameCtrl::LOOP_REPEAT_e,
J3DFrameCtrl::LOOP_REPEAT_e,
J3DFrameCtrl::LOOP_ONCE_e,
J3DFrameCtrl::LOOP_REPEAT_e,
J3DFrameCtrl::LOOP_REPEAT_e,
J3DFrameCtrl::LOOP_REPEAT_e,
J3DFrameCtrl::LOOP_ONCE_e,
J3DFrameCtrl::LOOP_REPEAT_e,
J3DFrameCtrl::LOOP_ONCE_e,
J3DFrameCtrl::EMode_LOOP,
J3DFrameCtrl::EMode_LOOP,
J3DFrameCtrl::EMode_LOOP,
J3DFrameCtrl::EMode_LOOP,
J3DFrameCtrl::EMode_NONE,
J3DFrameCtrl::EMode_LOOP,
J3DFrameCtrl::EMode_LOOP,
J3DFrameCtrl::EMode_LOOP,
J3DFrameCtrl::EMode_NONE,
J3DFrameCtrl::EMode_LOOP,
J3DFrameCtrl::EMode_NONE,
};
static f32 a_morf_frame_tbl[] = {
8.0f, 8.0f, 8.0f, 8.0f, 8.0f, 8.0f, 8.0f, 8.0f, 8.0f, 8.0f, 8.0f,
@@ -347,7 +347,7 @@ BOOL daNpc_Btsw2_c::CreateHeap() {
modelData,
NULL, NULL,
static_cast<J3DAnmTransform*>(dComIfG_getObjectRes(m_arc_name, BTSW_INDEX_BCK_BN_WAIT01)),
J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, 0, -1, 1, NULL, 0x80000, 0x15020022
J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, 1, NULL, 0x80000, 0x15020022
);
if (mpMorf == NULL || mpMorf->getModel() == NULL) {
return FALSE;