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https://github.com/zeldaret/tww.git
synced 2026-08-18 13:13:29 -04:00
Rename J3DFrameCtrl loop mode enum
See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398
This commit is contained in:
+12
-12
@@ -176,13 +176,13 @@ void action_dousa(pw_class* i_this) {
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cXyz camfwd;
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switch (i_this->mState) {
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case 0:
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anm_init(i_this, PW_BCK_WAIT1, 7.0, J3DFrameCtrl::LOOP_REPEAT_e, 1.0, -1);
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anm_init(i_this, PW_BCK_WAIT1, 7.0, J3DFrameCtrl::EMode_LOOP, 1.0, -1);
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i_this->m346 = 0;
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i_this->mState += 1;
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break;
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case 1:
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if (fopAcM_searchPlayerDistance(i_this) < 500.0f) {
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anm_init(i_this, PW_BCK_DERUA1, 3.0f, J3DFrameCtrl::LOOP_ONCE_e, 1.0f, -1);
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anm_init(i_this, PW_BCK_DERUA1, 3.0f, J3DFrameCtrl::EMode_NONE, 1.0f, -1);
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i_this->m38C = fopAcM_searchPlayerAngleY(i_this);
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i_this->current.angle.y = i_this->m38C;
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i_this->shape_angle.y = i_this->m38C;
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@@ -277,7 +277,7 @@ void action_dousa(pw_class* i_this) {
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i_this->m38C = fopAcM_searchPlayerAngleY(i_this);
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i_this->current.angle.y = i_this->m38C;
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i_this->shape_angle.y = i_this->m38C;
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anm_init(i_this, PW_BCK_DERUB2, 3.0f, J3DFrameCtrl::LOOP_ONCE_e, 1.0f, -1);
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anm_init(i_this, PW_BCK_DERUB2, 3.0f, J3DFrameCtrl::EMode_NONE, 1.0f, -1);
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i_this->mState = 6;
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}
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break;
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@@ -285,7 +285,7 @@ void action_dousa(pw_class* i_this) {
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i_this->m380 = 2;
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i_this->m346 = 1;
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if (fopAcM_searchPlayerDistance(i_this) < i_this->m3AC) {
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anm_init(i_this, PW_BCK_DERUB1, 3.0f, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, -1);
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anm_init(i_this, PW_BCK_DERUB1, 3.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
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i_this->mState = 7;
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}
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break;
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@@ -297,9 +297,9 @@ void action_dousa(pw_class* i_this) {
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i_this->m341 = 0;
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i_this->m378 = cM_rndF(60.0f) + 60.0f;
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if (i_this->m346 && i_this->mBckIdx != PW_BCK_WAIT1) {
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anm_init(i_this, PW_BCK_WAIT1, 7.0f, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, -1);
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anm_init(i_this, PW_BCK_WAIT1, 7.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
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} else if (i_this->mBckIdx != PW_BCK_WAIT2) {
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anm_init(i_this, PW_BCK_WAIT2, 7.0f, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, -1);
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anm_init(i_this, PW_BCK_WAIT2, 7.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
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}
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i_this->mState += 1;
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// Fall-through
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@@ -314,11 +314,11 @@ void action_dousa(pw_class* i_this) {
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i_this->m378 = cM_rndF(120.0f) + 120.0f;
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if (i_this->m346 == 1) {
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if (i_this->mBckIdx != PW_BCK_IDOU1) {
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anm_init(i_this, PW_BCK_IDOU1, 7.0f, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, -1);
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anm_init(i_this, PW_BCK_IDOU1, 7.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
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}
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} else {
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if (i_this->mBckIdx != PW_BCK_IDOU2) {
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anm_init(i_this, PW_BCK_IDOU2, 7.0f, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, -1);
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anm_init(i_this, PW_BCK_IDOU2, 7.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
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}
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}
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i_this->m38C += (s16)cM_rndFX(16384.0f);
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@@ -359,7 +359,7 @@ void action_dousa(pw_class* i_this) {
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break;
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case 25:
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i_this->m38C = fopAcM_searchPlayerAngleY(i_this);
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anm_init(i_this, PW_BCK_DAMAGE_K1, 9.0f, J3DFrameCtrl::LOOP_ONCE_e, 1.0f, -1);
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anm_init(i_this, PW_BCK_DAMAGE_K1, 9.0f, J3DFrameCtrl::EMode_NONE, 1.0f, -1);
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i_this->speedF = -2.0f;
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i_this->mState += 1;
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break;
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@@ -384,11 +384,11 @@ void action_dousa(pw_class* i_this) {
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case 92:
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break;
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case 100:
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anm_init(i_this, PW_BCK_JITTAIKA1, 6.0f, J3DFrameCtrl::LOOP_ONCE_e, 1.0f, -1);
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anm_init(i_this, PW_BCK_JITTAIKA1, 6.0f, J3DFrameCtrl::EMode_NONE, 1.0f, -1);
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i_this->mState += 1;
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break;
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case 110:
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anm_init(i_this, PW_BCK_ATTACK1, 7.0f, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, -1);
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anm_init(i_this, PW_BCK_ATTACK1, 7.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
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// TODO
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i_this->mState += 1;
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break;
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@@ -403,7 +403,7 @@ void action_dousa(pw_class* i_this) {
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i_this->speedF = 0.0f;
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i_this->speed.setall(0.0f);
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i_this->gravity = 0.0f;
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anm_init(i_this, PW_BCK_SIRIMOTI1, 0.0f, J3DFrameCtrl::LOOP_ONCE_e, 1.0f, -1);
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anm_init(i_this, PW_BCK_SIRIMOTI1, 0.0f, J3DFrameCtrl::EMode_NONE, 1.0f, -1);
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i_this->mState += 1;
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case 112:
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// Fall-through
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