Rename J3DFrameCtrl loop mode enum

See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398
This commit is contained in:
LagoLunatic
2025-03-17 16:21:46 -04:00
parent 90a8e2db65
commit b97eeed779
71 changed files with 493 additions and 493 deletions
+1 -1
View File
@@ -23,7 +23,7 @@ void dMat_backup_c::restore() {
/* 8006F69C-8006F740 .text create__10dMat_ice_cFP16J3DMaterialTableP19J3DAnmTextureSRTKey */
void dMat_ice_c::create(J3DMaterialTable* param_1, J3DAnmTextureSRTKey* param_2) {
mMaterialTable = param_1;
int rt = mBtkAnm.init(mMaterialTable, param_2, TRUE, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, 0, -1, false, 0);
int rt = mBtkAnm.init(mMaterialTable, param_2, TRUE, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, false, 0);
JUT_ASSERT(98, rt != FALSE);
mBtkAnm.entry(mMaterialTable, mBtkAnm.getFrameCtrl()->getFrame());
}