Remove fake consts from d_save

This commit is contained in:
LagoLunatic
2023-11-25 15:39:12 -05:00
parent 95b994f9d2
commit ba5ee165f4
3 changed files with 44 additions and 38 deletions
+3 -11
View File
@@ -19,16 +19,8 @@
#include "f_op/f_op_scene_mng.h"
#include "m_Do/m_Do_Reset.h"
#include "m_Do/m_Do_audio.h"
class J3DModel;
class daArrow_c {
public:
static void setKeepType(u8);
};
class daShip_c : public fopAc_ac_c {
public:
};
#include "d/actor/d_a_arrow.h"
#include "d/actor/d_a_ship.h"
dComIfG_inf_c g_dComIfG_gameInfo;
@@ -1202,7 +1194,7 @@ void dComIfGs_gameStart() {
dComIfGp_offEnableNextStage();
s8 roomNo = g_dComIfG_gameInfo.save.getPlayer().getPlayerReturnPlace().getRoomNo();
s16 point = g_dComIfG_gameInfo.save.getPlayer().getPlayerReturnPlace().getPlayerStatus();
s16 point = g_dComIfG_gameInfo.save.getPlayer().getPlayerReturnPlace().getPoint();
char* name = g_dComIfG_gameInfo.save.getPlayer().getPlayerReturnPlace().getName();
dComIfGp_setNextStage(name, point, roomNo, -1, 0.0f, 0, 1, 0);
}