mirror of
https://github.com/zeldaret/tww.git
synced 2026-09-01 01:22:01 -04:00
@@ -1,19 +1,50 @@
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#ifndef D_A_BMDHAND_H
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#define D_A_BMDHAND_H
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#include "d/d_cc_d.h"
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#include "f_op/f_op_actor.h"
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#include "m_Do/m_Do_ext.h"
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class bmdhand_class : public fopAc_ac_c {
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public:
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/* Place member variables here */
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};
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struct hand_s {
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/* 0x00 */ cXyz m00;
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/* 0x0C */ u8 m0C[0x18 - 0x0C];
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/* 0x18 */ f32 m18;
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}; // Size: 0x1C
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class daBmdhand_HIO_c {
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public:
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daBmdhand_HIO_c();
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public:
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/* Place member variables here */
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};
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struct bmdhand_class {
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/* 0x000 */ fopEn_enemy_c actor;
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/* 0x2AC */ request_of_phase_process_class m2AC;
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/* 0x2B4 */ mDoExt_McaMorf* m2B4;
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/* 0x2B8 */ s16 m2B8;
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/* 0x2BA */ s16 m2BA;
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/* 0x2BC */ s16 m2BC;
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/* 0x2BE */ s16 m2BE;
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/* 0x2C0 */ s16 m2C0[4];
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/* 0x2C8 */ s16 m2C8;
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/* 0x2CA */ s16 m2CA;
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/* 0x2CC */ cXyz m2CC;
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/* 0x2D8 */ cXyz m2D8;
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/* 0x2E4 */ cXyz m2E4;
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/* 0x2F0 */ cXyz m2F0;
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/* 0x2FC */ f32 m2FC;
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/* 0x300 */ s16 m300;
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/* 0x302 */ s16 m302;
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/* 0x304 */ s8 m304;
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/* 0x305 */ u8 m305[0x308 - 0x305];
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/* 0x30C */ f32 m308;
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/* 0x30C */ f32 m30C;
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/* 0x310 */ f32 m310;
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/* 0x314 */ f32 m314;
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/* 0x318 */ f32 m318;
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/* 0x31C */ f32 m31C;
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/* 0x320 */ f32 m320;
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/* 0x324 */ hand_s m324[20];
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/* 0x554 */ mDoExt_3DlineMat1_c m554;
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/* 0x590 */ dCcD_Stts m590;
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/* 0x5CC */ dCcD_Sph m5CC;
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/* 0x6F8 */ dCcD_Sph m6F8;
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/* 0x824 */ u8 m824;
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/* 0x825 */ u8 m825[0x828 - 0x825];
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}; // Size: 0x828
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#endif /* D_A_BMDHAND_H */
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@@ -554,7 +554,7 @@ public:
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BOOL checkBowMiniGame() const { return mDemo.getDemoMode() == daPy_demo_c::DEMO_BOW_MINIGAME_e; }
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void checkSoupPowerUp() const {}
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void checkSubjectAccept() const {}
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BOOL getRopeJumpLand() const { return checkResetFlg0(daPyRFlg0_UNK200); }
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u32 getRopeJumpLand() const { return checkResetFlg0(daPyRFlg0_UNK200); }
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BOOL checkRopeForceEnd() const { return checkResetFlg0(daPyRFlg0_UNK40000000); }
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virtual MtxP getLeftHandMatrix() = 0;
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