Update all code to use the new enum formats

This commit is contained in:
LagoLunatic
2026-05-29 15:45:57 -04:00
parent 5ac87a6885
commit bae595b973
299 changed files with 5151 additions and 5134 deletions
+15 -15
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@@ -10,8 +10,8 @@
#include "d/d_bg_w.h"
#include "d/actor/d_a_player.h"
#include "d/actor/d_a_player_HIO.h"
#include "d/res/res_link.h" // IWYU pragma: export
#include "d/res/res_lkanm.h"
#include "res/Object/Link.h" // IWYU pragma: export
#include "res/Object/LkAnm.h"
class mDoExt_MtxCalcOldFrame;
@@ -1808,23 +1808,23 @@ public:
BOOL checkNoUpperAnime() const { return m_anm_heap_upper[UPPER_MOVE2_e].mIdx == 0xFFFF; }
BOOL checkGrabAnime() const { return checkGrabAnimeLight() || checkGrabAnimeHeavy(); };
BOOL checkGrabAnimeLight() const { return checkUpperAnime(LKANM_BCK_GRABWAIT); };
BOOL checkGrabAnimeHeavy() const { return checkUpperAnime(LKANM_BCK_GRABWAITB); };
BOOL checkBoomerangCatchAnime() const { return checkUpperAnime(LKANM_BCK_BOOMCATCH); };
BOOL checkBoomerangThrowAnime() const { return checkUpperAnime(LKANM_BCK_BOOMTHROW); };
BOOL checkBoomerangReadyAnime() const { return checkUpperAnime(LKANM_BCK_BOOMWAIT); };
BOOL checkHookshotReadyAnime() const { return checkUpperAnime(LKANM_BCK_HOOKSHOTWAIT); }
BOOL checkDashDamageAnime() const { return checkUpperAnime(LKANM_BCK_DAMDASH); }
BOOL checkBowReloadAnime() const { return checkUpperAnime(LKANM_BCK_ARROWRELORD); }
BOOL checkBowShootAnime() const { return checkUpperAnime(LKANM_BCK_ARROWSHOOT); }
BOOL checkBowWaitAnime() const { return checkUpperAnime(LKANM_BCK_BOWWAIT); }
BOOL checkGrabAnimeLight() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_GRABWAIT_e); };
BOOL checkGrabAnimeHeavy() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_GRABWAITB_e); };
BOOL checkBoomerangCatchAnime() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_BOOMCATCH_e); };
BOOL checkBoomerangThrowAnime() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_BOOMTHROW_e); };
BOOL checkBoomerangReadyAnime() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_BOOMWAIT_e); };
BOOL checkHookshotReadyAnime() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_HOOKSHOTWAIT_e); }
BOOL checkDashDamageAnime() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_DAMDASH_e); }
BOOL checkBowReloadAnime() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_ARROWRELORD_e); }
BOOL checkBowShootAnime() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_ARROWSHOOT_e); }
BOOL checkBowWaitAnime() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_BOWWAIT_e); }
BOOL checkGuardSlip() const {
return mCurProc == daPyProc_GUARD_SLIP_e ||
mCurProc == daPyProc_CROUCH_DEFENSE_SLIP_e;
}
BOOL checkUpperGuardAnime() const {
return checkUpperAnime(LKANM_BCK_ATNG) ||
checkUpperAnime(LKANM_BCK_ATNGHAM);
return checkUpperAnime(dRes_INDEX_LKANM_BCK_ATNG_e) ||
checkUpperAnime(dRes_INDEX_LKANM_BCK_ATNGHAM_e);
}
s16 checkTinkleShield() const { return mTinkleShieldTimer; }
@@ -1979,7 +1979,7 @@ public:
virtual BOOL checkGrabBarrel() { return checkGrabBarrelSearch(1); }
virtual u32 checkPlayerNoDraw() { return dComIfGp_checkCameraAttentionStatus(mCameraInfoIdx, dCamAttnStts_SUBJECT_e) || checkNoResetFlg0(daPyFlg0_NO_DRAW); }
virtual BOOL checkRopeTag() { return mActorKeepEquip.getActor() == NULL; }
virtual BOOL checkRopeReadyAnime() const { return checkUpperAnime(LKANM_BCK_ROPETHROWWAIT); }
virtual BOOL checkRopeReadyAnime() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_ROPETHROWWAIT_e); }
virtual void voiceStart(u32);
virtual void setOutPower(f32, s16, int);
virtual void onFrollCrashFlg(u32 param_1) { m3620 = param_1; onNoResetFlg0(daPyFlg0_UNK8); }
+1 -1
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@@ -18,7 +18,7 @@
#include "d/d_demo.h"
#include "d/d_timer.h"
#include "d/res/res_always.h" // IWYU pragma: export
#include "res/Object/Always.h" // IWYU pragma: export
class JKRArchive;
class JKRAramBlock;
+1
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@@ -12,6 +12,7 @@ public:
};
class dDlst_NameIN_c : public dDlst_base_c {
public:
virtual ~dDlst_NameIN_c() {}
void draw();
};