Update all code to use the new enum formats

This commit is contained in:
LagoLunatic
2026-05-29 15:45:57 -04:00
parent 5ac87a6885
commit bae595b973
299 changed files with 5151 additions and 5134 deletions
+5 -5
View File
@@ -7,7 +7,7 @@
#include "d/actor/d_a_beam.h"
#include "d/actor/d_a_player.h"
#include "d/actor/d_a_hot_floor.h"
#include "d/res/res_ylesr00.h"
#include "res/Object/Ylesr00.h"
#include "d/d_cc_d.h"
#include "d/d_lib.h"
#include "d/d_particle.h"
@@ -126,19 +126,19 @@ static BOOL CheckCreateHeap(fopAc_ac_c* a_this) {
/* 000003D0-00000688 .text CreateHeap__8daBeam_cFv */
BOOL daBeam_c::CreateHeap() {
J3DModelData* modelData = static_cast<J3DModelData*>(dComIfG_getObjectRes(M_arcname, YLESR00_INDEX_BMD_YLESR00));
J3DModelData* modelData = static_cast<J3DModelData*>(dComIfG_getObjectRes(M_arcname, dRes_INDEX_YLESR00_BMD_YLESR00_e));
JUT_ASSERT(304, modelData != NULL);
M_mdl = mDoExt_J3DModel__create(modelData, 0, 0x11020203);
JUT_ASSERT(306, M_mdl != NULL);
M_bck = static_cast<J3DAnmTransform*>(dComIfG_getObjectRes(M_arcname, YLESR00_INDEX_BCK_YLESR00));
M_bck = static_cast<J3DAnmTransform*>(dComIfG_getObjectRes(M_arcname, dRes_INDEX_YLESR00_BCK_YLESR00_e));
JUT_ASSERT(310, M_bck != NULL);
M_brk = static_cast<J3DAnmTevRegKey*>(dComIfG_getObjectRes(M_arcname, YLESR00_INDEX_BRK_YLESR00));
M_brk = static_cast<J3DAnmTevRegKey*>(dComIfG_getObjectRes(M_arcname, dRes_INDEX_YLESR00_BRK_YLESR00_e));
JUT_ASSERT(314, M_brk != NULL);
M_btk = static_cast<J3DAnmTextureSRTKey*>(dComIfG_getObjectRes(M_arcname, YLESR00_INDEX_BTK_YLESR00));
M_btk = static_cast<J3DAnmTextureSRTKey*>(dComIfG_getObjectRes(M_arcname, dRes_INDEX_YLESR00_BTK_YLESR00_e));
JUT_ASSERT(318, M_brk != NULL);
BOOL tmp1 = mBckAnm.init(modelData, M_bck, false, J3DFrameCtrl::EMode_LOOP);