mirror of
https://github.com/zeldaret/tww.git
synced 2026-08-18 13:13:29 -04:00
Update all code to use the new enum formats
This commit is contained in:
@@ -5,7 +5,7 @@
|
||||
|
||||
#include "d/dolzel_rel.h" // IWYU pragma: keep
|
||||
#include "d/actor/d_a_bwdg.h"
|
||||
#include "d/res/res_bwdg.h"
|
||||
#include "res/Object/Bwdg.h"
|
||||
#include "d/d_bg_w_hf.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/actor/d_a_bwd.h"
|
||||
@@ -207,8 +207,8 @@ static BOOL useHeapInit(fopAc_ac_c* i_actor) {
|
||||
}
|
||||
|
||||
if (!i_this->mpBgW->Set(
|
||||
(cBgD_t*)dComIfG_getObjectRes("Bwdg", BWDG_DZB_HSAND1),
|
||||
(u16*)dComIfG_getObjectRes("Bwdg", BWDG_DAT_GRIDIDX),
|
||||
(cBgD_t*)dComIfG_getObjectRes("Bwdg", dRes_INDEX_BWDG_DZB_HSAND1_e),
|
||||
(u16*)dComIfG_getObjectRes("Bwdg", dRes_INDEX_BWDG_DAT_GRIDIDX_e),
|
||||
130.0f, 0x40, 0x40, 0
|
||||
)) {
|
||||
return TRUE;
|
||||
|
||||
Reference in New Issue
Block a user