Update all code to use the new enum formats

This commit is contained in:
LagoLunatic
2026-05-29 15:45:57 -04:00
parent 5ac87a6885
commit bae595b973
299 changed files with 5151 additions and 5134 deletions
+3 -3
View File
@@ -6,7 +6,7 @@
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_komore.h"
#include "d/d_com_inf_game.h"
#include "d/res/res_frlt.h"
#include "res/Object/frLt.h"
const char daKomore::Act_c::M_arcname[] = "frLt";
@@ -20,7 +20,7 @@ bool daKomore::Act_c::create_heap() {
J3DModelData* mdl_data;
J3DAnmTextureSRTKey* btk_data;
mdl_data = (J3DModelData*)(dComIfG_getObjectRes(M_arcname, FRLT_BDL_YFRLT00));
mdl_data = (J3DModelData*)(dComIfG_getObjectRes(M_arcname, dRes_INDEX_FRLT_BDL_YFRLT00_e));
JUT_ASSERT(0x66, mdl_data != NULL);
@@ -28,7 +28,7 @@ bool daKomore::Act_c::create_heap() {
mpModel = mDoExt_J3DModel__create(mdl_data, 0, 0x11020203);
}
btk_data = (J3DAnmTextureSRTKey*)(dComIfG_getObjectRes(M_arcname, FRLT_BTK_YFRLT00));
btk_data = (J3DAnmTextureSRTKey*)(dComIfG_getObjectRes(M_arcname, dRes_INDEX_FRLT_BTK_YFRLT00_e));
JUT_ASSERT(0x6d, btk_data != NULL);