Update all code to use the new enum formats

This commit is contained in:
LagoLunatic
2026-05-29 15:45:57 -04:00
parent 5ac87a6885
commit bae595b973
299 changed files with 5151 additions and 5134 deletions
+5 -5
View File
@@ -5,7 +5,7 @@
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_mozo.h"
#include "d/res/res_mozo.h"
#include "res/Object/Mozo.h"
#include "f_op/f_op_actor_mng.h"
#include "JSystem/JUtility/JUTAssert.h"
#include "d/d_com_inf_game.h"
@@ -104,13 +104,13 @@ static BOOL CheckCreateHeap(fopAc_ac_c* i_this) {
/* 000007AC-00000A24 .text CreateHeap__8daMozo_cFv */
BOOL daMozo_c::CreateHeap() {
J3DModelData* mdlData = (J3DModelData*)dComIfG_getObjectRes("Mozo", MOZO_INDEX_BDL_MOZ);
J3DModelData* mdlData = (J3DModelData*)dComIfG_getObjectRes("Mozo", dRes_INDEX_MOZO_BDL_MOZ_e);
mDoExt_McaMorf* newMorf = new mDoExt_McaMorf(
mdlData,
0,
0,
static_cast<J3DAnmTransformKey*>(dComIfG_getObjectRes("Mozo", MOZO_INDEX_BCK_MOZ)),
static_cast<J3DAnmTransformKey*>(dComIfG_getObjectRes("Mozo", dRes_INDEX_MOZO_BCK_MOZ_e)),
J3DFrameCtrl::EMode_LOOP,
1.0f,
0,
@@ -123,10 +123,10 @@ BOOL daMozo_c::CreateHeap() {
mAnimMorf = newMorf;
m_brk = (J3DAnmTevRegKey*)dComIfG_getObjectRes("Mozo", MOZO_INDEX_BRK_MOZ);
m_brk = (J3DAnmTevRegKey*)dComIfG_getObjectRes("Mozo", dRes_INDEX_MOZO_BRK_MOZ_e);
JUT_ASSERT(0x16A, m_brk != NULL);
m_btk = (J3DAnmTextureSRTKey*)dComIfG_getObjectRes("Mozo", MOZO_INDEX_BTK_MOZ);
m_btk = (J3DAnmTextureSRTKey*)dComIfG_getObjectRes("Mozo", dRes_INDEX_MOZO_BTK_MOZ_e);
JUT_ASSERT(0x16D, m_btk != NULL);
int brkInitResult = mBrkAnm.init(mdlData, m_brk, true, J3DFrameCtrl::EMode_NONE);