Update all code to use the new enum formats

This commit is contained in:
LagoLunatic
2026-05-29 15:45:57 -04:00
parent 5ac87a6885
commit bae595b973
299 changed files with 5151 additions and 5134 deletions
+2 -2
View File
@@ -6,7 +6,7 @@
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_barrel.h"
#include "d/actor/d_a_obj_eff.h"
#include "d/res/res_ktaru_01.h"
#include "res/Object/Ktaru_01.h"
#include "f_op/f_op_actor_mng.h"
#include "f_op/f_op_kankyo_mng.h"
#include "d/d_com_inf_game.h"
@@ -56,7 +56,7 @@ const dCcD_SrcCyl daObjBarrel::Act_c::M_cyl_src = {
};
const daObjBarrel::Act_c::Attr_c daObjBarrel::Act_c::M_attr = {
/* mBdlIdx */ KTARU_01_BDL_KTARU_01,
/* mBdlIdx */ dRes_INDEX_KTARU_01_BDL_KTARU_01_e,
/* mShadowSize */ 60,
/* mEnableCutoff */ false,
/* mAttnH */ 50.0f,