mirror of
https://github.com/zeldaret/tww.git
synced 2026-08-18 05:08:57 -04:00
Update all code to use the new enum formats
This commit is contained in:
@@ -8,7 +8,7 @@
|
||||
#include "d/d_camera.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_kankyo_rain.h"
|
||||
#include "d/res/res_ikori.h"
|
||||
#include "res/Object/Ikori.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "f_op/f_op_camera.h"
|
||||
#include "m_Do/m_Do_hostIO.h"
|
||||
@@ -139,7 +139,7 @@ BOOL daObjIce_c::solidHeapCB(fopAc_ac_c* a_this) {
|
||||
/* 000001EC-000002E4 .text create_heap__10daObjIce_cFv */
|
||||
bool daObjIce_c::create_heap() {
|
||||
bool uVar5 = true;
|
||||
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcname, IKORI_BDL_VICE);
|
||||
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcname, dRes_INDEX_IKORI_BDL_VICE_e);
|
||||
|
||||
if (modelData == NULL) {
|
||||
JUT_ASSERT(DEMO_SELECT(392, 395), FALSE);
|
||||
@@ -147,7 +147,7 @@ bool daObjIce_c::create_heap() {
|
||||
} else {
|
||||
mModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000222);
|
||||
|
||||
cBgD_t* pcVar3 = (cBgD_t*)dComIfG_getObjectRes(l_arcname, IKORI_DZB_VICE);
|
||||
cBgD_t* pcVar3 = (cBgD_t*)dComIfG_getObjectRes(l_arcname, dRes_INDEX_IKORI_DZB_VICE_e);
|
||||
mBgw = dBgW_NewSet(pcVar3, cBgW::MOVE_BG_e, &m40C);
|
||||
|
||||
if (mModel == NULL || mBgw == NULL) {
|
||||
|
||||
Reference in New Issue
Block a user