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Update all code to use the new enum formats
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@@ -5,7 +5,7 @@
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_pbka.h"
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#include "d/res/res_pbka.h"
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#include "res/Object/Pbka.h"
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#include "f_op/f_op_actor_mng.h"
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#include "d/d_com_inf_game.h"
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#include "m_Do/m_Do_mtx.h"
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@@ -18,7 +18,7 @@ static int CheckCreateHeap(fopAc_ac_c* i_this) {
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/* 00000098-0000015C .text CreateHeap__11daObjPbka_cFv */
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BOOL daObjPbka_c::CreateHeap() {
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J3DModelData *modelData = (J3DModelData *)dComIfG_getObjectRes("Pbka", PBKA_BDL_PBKA);
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J3DModelData *modelData = (J3DModelData *)dComIfG_getObjectRes("Pbka", dRes_INDEX_PBKA_BDL_PBKA_e);
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JUT_ASSERT(0x51, modelData != NULL);
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mpModel = mDoExt_J3DModel__create(modelData,0,0x11020203);
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if(mpModel == NULL) {
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