Update all code to use the new enum formats

This commit is contained in:
LagoLunatic
2026-05-29 15:45:57 -04:00
parent 5ac87a6885
commit bae595b973
299 changed files with 5151 additions and 5134 deletions
+3 -3
View File
@@ -5,7 +5,7 @@
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_shmrgrd.h"
#include "d/res/res_shmrgrd.h"
#include "res/Object/Shmrgrd.h"
#include "f_op/f_op_actor_mng.h"
#include "d/d_com_inf_game.h"
#include "d/actor/d_a_player.h"
@@ -177,14 +177,14 @@ BOOL daObjShmrgrd_c::solidHeapCB(fopAc_ac_c* i_this) {
/* 000005C8-000006E0 .text create_heap__14daObjShmrgrd_cFv */
BOOL daObjShmrgrd_c::create_heap() {
BOOL rt = FALSE;
J3DModelData* mdl_data = static_cast<J3DModelData *>(dComIfG_getObjectRes(M_arcname, SHMRGRD_BDL_SHMRGRD));
J3DModelData* mdl_data = static_cast<J3DModelData *>(dComIfG_getObjectRes(M_arcname, dRes_INDEX_SHMRGRD_BDL_SHMRGRD_e));
JUT_ASSERT(0x21A, mdl_data != NULL);
if (mdl_data != NULL) {
mpModel = mDoExt_J3DModel__create(mdl_data, 0, 0x11020203);
if (mpModel) {
mdl_data->getJointNodePointer(2)->setCallBack(jnodeCB);
mpModel->setUserArea((u32) this);
mpBgW = dBgW_NewSet((cBgD_t *)dComIfG_getObjectRes(M_arcname, SHMRGRD_DZB_HGBASE), cBgW::MOVE_BG_e, &mMtx);
mpBgW = dBgW_NewSet((cBgD_t *)dComIfG_getObjectRes(M_arcname, dRes_INDEX_SHMRGRD_DZB_HGBASE_e), cBgW::MOVE_BG_e, &mMtx);
if (mpBgW) {
rt = TRUE;
}