Update all code to use the new enum formats

This commit is contained in:
LagoLunatic
2026-05-29 15:45:57 -04:00
parent 5ac87a6885
commit bae595b973
299 changed files with 5151 additions and 5134 deletions
+3 -3
View File
@@ -5,7 +5,7 @@
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_tower.h"
#include "d/res/res_x_tower.h"
#include "res/Object/X_tower.h"
#include "d/d_com_inf_game.h"
#include "f_op/f_op_actor_mng.h"
@@ -16,7 +16,7 @@ static BOOL CheckCreateHeap(fopAc_ac_c* i_this) {
/* 00000098-0000020C .text CreateHeap__12daObjTower_cFv */
BOOL daObjTower_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("X_tower", X_TOWER_BDL_X_TOWER);
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("X_tower", dRes_INDEX_X_TOWER_BDL_X_TOWER_e);
JUT_ASSERT(0x56, modelData != NULL);
@@ -35,7 +35,7 @@ BOOL daObjTower_c::CreateHeap() {
if (mpBgW == NULL)
return FALSE;
cBgD_t* pData = (cBgD_t*)dComIfG_getObjectRes("X_tower", X_TOWER_DZB_X_TOWER);
cBgD_t* pData = (cBgD_t*)dComIfG_getObjectRes("X_tower", dRes_INDEX_X_TOWER_DZB_X_TOWER_e);
return mpBgW->Set(pData, cBgW::MOVE_BG_e, &mMtx) ? FALSE : TRUE;
}