Update all code to use the new enum formats

This commit is contained in:
LagoLunatic
2026-05-29 15:45:57 -04:00
parent 5ac87a6885
commit bae595b973
299 changed files with 5151 additions and 5134 deletions
+3 -3
View File
@@ -6,14 +6,14 @@
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_usovmc.h"
#include "d/d_com_inf_game.h"
#include "d/res/res_usovmc.h"
#include "res/Object/Usovmc.h"
const char daObjUsovmc::Act_c::M_arcname[7] = "Usovmc";
Mtx daObjUsovmc::Act_c::M_tmp_mtx;
/* 00000078-0000012C .text CreateHeap__Q211daObjUsovmc5Act_cFv */
BOOL daObjUsovmc::Act_c::CreateHeap() {
J3DModelData* model_data = (J3DModelData*)dComIfG_getObjectRes(M_arcname, USOVMC_BDL_VMCBX);
J3DModelData* model_data = (J3DModelData*)dComIfG_getObjectRes(M_arcname, dRes_INDEX_USOVMC_BDL_VMCBX_e);
JUT_ASSERT(0x4a, model_data != NULL);
mModel = mDoExt_J3DModel__create(model_data, 0, 0x11020203);
return mModel != NULL;
@@ -33,7 +33,7 @@ cPhs_State daObjUsovmc::Act_c::Mthd_Create() {
cPhs_State phase_state = dComIfG_resLoad(&mPhs, M_arcname);
if (phase_state == cPhs_COMPLEATE_e) {
phase_state = MoveBGCreate(M_arcname, USOVMC_DZB_VMCBS, NULL, 0);
phase_state = MoveBGCreate(M_arcname, dRes_INDEX_USOVMC_DZB_VMCBS_e, NULL, 0);
JUT_ASSERT(0x74, (phase_state == cPhs_COMPLEATE_e) || (phase_state == cPhs_ERROR_e));
}