Update all code to use the new enum formats

This commit is contained in:
LagoLunatic
2026-05-29 15:45:57 -04:00
parent 5ac87a6885
commit bae595b973
299 changed files with 5151 additions and 5134 deletions
+3 -3
View File
@@ -5,7 +5,7 @@
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_vfan.h"
#include "d/res/res_vfan.h"
#include "res/Object/Vfan.h"
#include "d/d_com_inf_game.h"
#include "m_Do/m_Do_mtx.h"
@@ -48,7 +48,7 @@ static dCcD_SrcCyl cyl_check_src = {
/* 00000078-00000134 .text CreateHeap__Q29daObjVfan5Act_cFv */
BOOL daObjVfan::Act_c::CreateHeap() {
J3DModelData* model_data = static_cast<J3DModelData*>(dComIfG_getObjectRes(M_arcname, VFAN_BDL_V_FAN_00));
J3DModelData* model_data = static_cast<J3DModelData*>(dComIfG_getObjectRes(M_arcname, dRes_INDEX_VFAN_BDL_V_FAN_00_e));
JUT_ASSERT(0x8c, model_data != NULL);
@@ -92,7 +92,7 @@ cPhs_State daObjVfan::Act_c::Mthd_Create() {
} else {
phase_state = dComIfG_resLoad(&mPhs, M_arcname);
if (phase_state == cPhs_COMPLEATE_e) {
phase_state = MoveBGCreate(M_arcname, VFAN_DZB_V_FAN_00, NULL, 0xa60);
phase_state = MoveBGCreate(M_arcname, dRes_INDEX_VFAN_DZB_V_FAN_00_e, NULL, 0xa60);
JUT_ASSERT(0xc6, (phase_state == cPhs_COMPLEATE_e) || (phase_state == cPhs_ERROR_e));
}