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Update all code to use the new enum formats
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@@ -6,7 +6,7 @@
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_vmsdz.h"
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#include "d/d_com_inf_game.h"
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#include "d/res/res_vmsdz.h"
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#include "res/Object/VmsDZ.h"
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const char daObjVmsdz_c::M_arcname[6] = "VmsDZ";
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@@ -20,7 +20,7 @@ BOOL daObjVmsdz_c::create_heap() {
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J3DModelData* mdl_data;
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BOOL ret = FALSE;
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mdl_data = (J3DModelData*)dComIfG_getObjectRes(M_arcname, VMSDZ_BDL_VMSDZ);
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mdl_data = (J3DModelData*)dComIfG_getObjectRes(M_arcname, dRes_INDEX_VMSDZ_BDL_VMSDZ_e);
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JUT_ASSERT(0x59, mdl_data != NULL);
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if (mdl_data != NULL) {
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