Update all code to use the new enum formats

This commit is contained in:
LagoLunatic
2026-05-29 15:45:57 -04:00
parent 5ac87a6885
commit bae595b973
299 changed files with 5151 additions and 5134 deletions
+4 -4
View File
@@ -6,7 +6,7 @@
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_pedestal.h"
#include "d/d_com_inf_game.h"
#include "d/res/res_hdai1.h"
#include "res/Object/Hdai1.h"
namespace daPedestal {
@@ -31,7 +31,7 @@ static BOOL CheckCreateHeap(fopAc_ac_c* i_this) {
/* 000000FC-00000244 .text CreateHeap__Q210daPedestal7daPds_cFv */
BOOL daPds_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(m_arcname, HDAI1_BDL_HDAI1);
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(m_arcname, dRes_INDEX_HDAI1_BDL_HDAI1_e);
JUT_ASSERT(0xC1, modelData != NULL);
mpModel = mDoExt_J3DModel__create(modelData, 0, 0x11020203U);
@@ -46,7 +46,7 @@ BOOL daPds_c::CreateHeap() {
mpBgW = new dBgW();
if (mpBgW != NULL) {
if (mpBgW->Set((cBgD_t*)dComIfG_getObjectRes(m_arcname, HDAI1_DZB_HDAI), cBgW::MOVE_BG_e, &mMtx) == true) {
if (mpBgW->Set((cBgD_t*)dComIfG_getObjectRes(m_arcname, dRes_INDEX_HDAI1_DZB_HDAI_e), cBgW::MOVE_BG_e, &mMtx) == true) {
return FALSE;
} else {
return TRUE;
@@ -345,7 +345,7 @@ BOOL daPds_c::initBrkAnm(u8 param_1, bool param_2) {
J3DModelData* modelData = mpModel->getModelData();
bool ret = false;
J3DAnmTevRegKey* a_brk = (J3DAnmTevRegKey*)dComIfG_getObjectRes(m_arcname, HDAI1_BRK_HDAI1);
J3DAnmTevRegKey* a_brk = (J3DAnmTevRegKey*)dComIfG_getObjectRes(m_arcname, dRes_INDEX_HDAI1_BRK_HDAI1_e);
JUT_ASSERT(0x28C, a_brk != NULL);
if (mBrk.init(modelData, a_brk, TRUE, brkAnmTbl[param_1].loopMode, brkAnmTbl[param_1].speed, 0, -1, param_2, 0)) {