Update all code to use the new enum formats

This commit is contained in:
LagoLunatic
2026-05-29 15:45:57 -04:00
parent 5ac87a6885
commit bae595b973
299 changed files with 5151 additions and 5134 deletions
+27 -27
View File
@@ -5,7 +5,7 @@
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_rd.h"
#include "d/res/res_rd.h"
#include "res/Object/Rd.h"
#include "f_op/f_op_actor_mng.h"
#include "d/d_com_inf_game.h"
#include "m_Do/m_Do_mtx.h"
@@ -234,13 +234,13 @@ static BOOL createHeap_CB(fopAc_ac_c* i_this) {
/* 000006C0-0000096C .text _createHeap__6daRd_cFv */
BOOL daRd_c::_createHeap() {
J3DModelData* modelData = static_cast<J3DModelData*>(dComIfG_getObjectRes(m_arc_name, RD_BDL_RD));
J3DModelData* modelData = static_cast<J3DModelData*>(dComIfG_getObjectRes(m_arc_name, dRes_INDEX_RD_BDL_RD_e));
JUT_ASSERT(DEMO_SELECT(502, 504), modelData != NULL);
mpMorf = new mDoExt_McaMorf(
modelData,
NULL, NULL,
static_cast<J3DAnmTransformKey*>(dComIfG_getObjectRes(m_arc_name, RD_BCK_SUWARIP)),
static_cast<J3DAnmTransformKey*>(dComIfG_getObjectRes(m_arc_name, dRes_INDEX_RD_BCK_SUWARIP_e)),
J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, 1,
NULL,
0x00080000,
@@ -255,7 +255,7 @@ BOOL daRd_c::_createHeap() {
return FALSE;
}
J3DAnmTextureSRTKey* btk = static_cast<J3DAnmTextureSRTKey*>(dComIfG_getObjectRes(m_arc_name, RD_BTK_RD_CLOSE));
J3DAnmTextureSRTKey* btk = static_cast<J3DAnmTextureSRTKey*>(dComIfG_getObjectRes(m_arc_name, dRes_INDEX_RD_BTK_RD_CLOSE_e));
JUT_ASSERT(DEMO_SELECT(528, 525), btk != NULL);
if (!mBtkAnm.init(modelData, btk, true, J3DFrameCtrl::EMode_NONE)) {
return FALSE;
@@ -263,7 +263,7 @@ BOOL daRd_c::_createHeap() {
modelData->getJointNodePointer(0x0C)->setCallBack(nodeHeadControl_CB); // ree_atama_1
J3DAnmTevRegKey* brk = static_cast<J3DAnmTevRegKey*>(dComIfG_getObjectRes(m_arc_name, RD_BRK_NML));
J3DAnmTevRegKey* brk = static_cast<J3DAnmTevRegKey*>(dComIfG_getObjectRes(m_arc_name, dRes_INDEX_RD_BRK_NML_e));
JUT_ASSERT(DEMO_SELECT(553, 550), brk != NULL);
if (!mBrkAnm.init(modelData, brk, true, J3DFrameCtrl::EMode_NONE)) {
return FALSE;
@@ -1378,10 +1378,10 @@ void daRd_c::modeProc(daRd_c::Proc_e proc, int newMode) {
/* 000038D4-000039AC .text setBrkAnm__6daRd_cFSc */
void daRd_c::setBrkAnm(s8 idx) {
static const int a_anm_idx_tbl[] = {
RD_BRK_NML,
RD_BRK_BEAM_HIT,
RD_BRK_BEAM,
RD_BRK_BEAM_END,
dRes_INDEX_RD_BRK_NML_e,
dRes_INDEX_RD_BRK_BEAM_HIT_e,
dRes_INDEX_RD_BRK_BEAM_e,
dRes_INDEX_RD_BRK_BEAM_END_e,
};
static const int a_play_mod_tbl[] = {
J3DFrameCtrl::EMode_NONE,
@@ -1399,10 +1399,10 @@ void daRd_c::setBrkAnm(s8 idx) {
/* 000039AC-00003B3C .text setBtkAnm__6daRd_cFSc */
void daRd_c::setBtkAnm(s8 idx) {
static const int a_anm_idx_tbl[] = {
RD_BTK_RD_IKARI,
RD_BTK_RD_NML,
RD_BTK_RD_OPEN,
RD_BTK_RD_CLOSE,
dRes_INDEX_RD_BTK_RD_IKARI_e,
dRes_INDEX_RD_BTK_RD_NML_e,
dRes_INDEX_RD_BTK_RD_OPEN_e,
dRes_INDEX_RD_BTK_RD_CLOSE_e,
};
struct anm_prm_struct {
s8 m00;
@@ -1441,20 +1441,20 @@ void daRd_c::setBtkAnm(s8 idx) {
/* 00003B3C-00003C48 .text setAnm__6daRd_cFScb */
void daRd_c::setAnm(s8 anmPrmIdx, bool param_2) {
static const int a_anm_bcks_tbl[] = {
RD_BCK_TACHIP,
RD_BCK_SUWARIP,
RD_BCK_WALK2ATACK,
RD_BCK_ATACK,
RD_BCK_ATACK2WALK,
RD_BCK_WALK,
RD_BCK_DAMAGE,
RD_BCK_DEAD,
RD_BCK_TATSU,
RD_BCK_SUWARU,
RD_BCK_KANOKEP,
RD_BCK_BEAM_HIT,
RD_BCK_BEAM,
RD_BCK_BEAM_END,
dRes_INDEX_RD_BCK_TACHIP_e,
dRes_INDEX_RD_BCK_SUWARIP_e,
dRes_INDEX_RD_BCK_WALK2ATACK_e,
dRes_INDEX_RD_BCK_ATACK_e,
dRes_INDEX_RD_BCK_ATACK2WALK_e,
dRes_INDEX_RD_BCK_WALK_e,
dRes_INDEX_RD_BCK_DAMAGE_e,
dRes_INDEX_RD_BCK_DEAD_e,
dRes_INDEX_RD_BCK_TATSU_e,
dRes_INDEX_RD_BCK_SUWARU_e,
dRes_INDEX_RD_BCK_KANOKEP_e,
dRes_INDEX_RD_BCK_BEAM_HIT_e,
dRes_INDEX_RD_BCK_BEAM_e,
dRes_INDEX_RD_BCK_BEAM_END_e,
};
static const dLib_anm_prm_c a_anm_prm_tbl[] = {
{