Update all code to use the new enum formats

This commit is contained in:
LagoLunatic
2026-05-29 15:45:57 -04:00
parent 5ac87a6885
commit bae595b973
299 changed files with 5151 additions and 5134 deletions
+7 -7
View File
@@ -6,7 +6,7 @@
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_sbox.h"
#include "d/actor/d_a_ship.h"
#include "d/res/res_dalways.h"
#include "res/Object/Dalways.h"
#include "d/d_kankyo.h"
#include "d/d_com_inf_game.h"
#include "f_op/f_op_actor_mng.h"
@@ -20,10 +20,10 @@ static BOOL CheckCreateHeap(fopAc_ac_c* a_this) {
/* 00000098-0000034C .text CreateHeap__8daSbox_cFv */
BOOL daSbox_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)(dComIfG_getObjectRes("Dalways", DALWAYS_BDL_BOXSEA));
J3DModelData* modelData = (J3DModelData*)(dComIfG_getObjectRes("Dalways", dRes_INDEX_DALWAYS_BDL_BOXSEA_e));
JUT_ASSERT(113, modelData != NULL);
if (!mBck1.init(modelData, (J3DAnmTransform*)(dComIfG_getObjectRes("Dalways", DALWAYS_BCK_BOXOPENBOX)), true, J3DFrameCtrl::EMode_NONE))
if (!mBck1.init(modelData, (J3DAnmTransform*)(dComIfG_getObjectRes("Dalways", dRes_INDEX_DALWAYS_BCK_BOXOPENBOX_e)), true, J3DFrameCtrl::EMode_NONE))
{
return FALSE;
}
@@ -33,7 +33,7 @@ BOOL daSbox_c::CreateHeap() {
return FALSE;
}
J3DModelData* flashModelData = (J3DModelData*)(dComIfG_getObjectRes("Dalways", DALWAYS_BDL_IT_TAKARA_FLASH));
J3DModelData* flashModelData = (J3DModelData*)(dComIfG_getObjectRes("Dalways", dRes_INDEX_DALWAYS_BDL_IT_TAKARA_FLASH_e));
JUT_ASSERT(140, flashModelData != NULL);
mpModel2 = mDoExt_J3DModel__create(flashModelData, 0x80000, 0x1000200);
@@ -43,7 +43,7 @@ BOOL daSbox_c::CreateHeap() {
if (!mBck2.init(
flashModelData,
(J3DAnmTransform*)(dComIfG_getObjectRes("Dalways", DALWAYS_BCK_IT_TAKARA_FLASH2)),
(J3DAnmTransform*)(dComIfG_getObjectRes("Dalways", dRes_INDEX_DALWAYS_BCK_IT_TAKARA_FLASH2_e)),
true,
J3DFrameCtrl::EMode_NONE,
1.0f,
@@ -57,7 +57,7 @@ BOOL daSbox_c::CreateHeap() {
if (!mBtk.init(
flashModelData,
(J3DAnmTextureSRTKey*)(dComIfG_getObjectRes("Dalways", DALWAYS_BTK_IT_TAKARA_FLASH)),
(J3DAnmTextureSRTKey*)(dComIfG_getObjectRes("Dalways", dRes_INDEX_DALWAYS_BTK_IT_TAKARA_FLASH_e)),
true,
J3DFrameCtrl::EMode_NONE,
1.0f,
@@ -72,7 +72,7 @@ BOOL daSbox_c::CreateHeap() {
if (!mBrk.init(
flashModelData,
(J3DAnmTevRegKey*)(dComIfG_getObjectRes("Dalways", DALWAYS_BRK_IT_TAKARA_FLASH)),
(J3DAnmTevRegKey*)(dComIfG_getObjectRes("Dalways", dRes_INDEX_DALWAYS_BRK_IT_TAKARA_FLASH_e)),
true,
J3DFrameCtrl::EMode_NONE,
1.0f,