Update all code to use the new enum formats

This commit is contained in:
LagoLunatic
2026-05-29 15:45:57 -04:00
parent 5ac87a6885
commit bae595b973
299 changed files with 5151 additions and 5134 deletions
+3 -3
View File
@@ -5,7 +5,7 @@
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_shand.h"
#include "d/res/res_shand.h"
#include "res/Object/Shand.h"
#include "d/d_bg_s_gnd_chk.h"
#include "d/d_bg_s_lin_chk.h"
#include "d/d_cc_uty.h"
@@ -393,9 +393,9 @@ static BOOL daShand_Delete(shand_class* i_this) {
static BOOL useHeapInit(shand_class* i_this) {
int bti_idx;
if ((fopAcM_GetParam(i_this) & 0xff) == 53) {
bti_idx = SHAND_BTI_VHLIF_VINE;
bti_idx = dRes_INDEX_SHAND_BTI_VHLIF_VINE_e;
} else {
bti_idx = SHAND_BTI_SHAND;
bti_idx = dRes_INDEX_SHAND_BTI_SHAND_e;
}
ResTIMG* img = static_cast<ResTIMG*>(dComIfG_getObjectRes("Shand", bti_idx));