Update all code to use the new enum formats

This commit is contained in:
LagoLunatic
2026-05-29 15:45:57 -04:00
parent 5ac87a6885
commit bae595b973
299 changed files with 5151 additions and 5134 deletions
+4 -4
View File
@@ -6,16 +6,16 @@
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_shutter.h"
#include "d/d_com_inf_game.h"
#include "d/res/res_htobi1.h"
#include "d/res/res_htobi2.h"
#include "res/Object/Htobi1.h"
#include "res/Object/Htobi2.h"
const float daShutter_c::m_max_speed[2] = {3.0f, 3.0f};
const float daShutter_c::m_min_speed[2] = {1.0f, 1.0f};
const float daShutter_c::m_move_len[2] = {200.0f, 84.0f};
const float daShutter_c::m_width[2] = {220.0f, 82.0f};
const float daShutter_c::m_height[2] = {200.0f, 100.0f};
const s16 daShutter_c::m_bdlidx[2] = {HTOBI1_BDL_HTOBI1, HTOBI2_BDL_HTOBI2};
const s16 daShutter_c::m_dzbidx[2] = {HTOBI1_DZB_HTOBI1, HTOBI2_DZB_HTOBI2};
const s16 daShutter_c::m_bdlidx[2] = {dRes_INDEX_HTOBI1_BDL_HTOBI1_e, dRes_INDEX_HTOBI2_BDL_HTOBI2_e};
const s16 daShutter_c::m_dzbidx[2] = {dRes_INDEX_HTOBI1_DZB_HTOBI1_e, dRes_INDEX_HTOBI2_DZB_HTOBI2_e};
const s32 daShutter_c::m_heapsize[2] = {0x1140, 0x3000};
const Vec daShutter_c::m_cull_min[2] = {{-500.0f, -100.0f, -50.0f}, {-150.0f, -100.0f, -50.0f}};
const Vec daShutter_c::m_cull_max[2] = {{500.0f, 250.0f, 50.0f}, {150.0f, 250.0f, 50.0f}};