Update all code to use the new enum formats

This commit is contained in:
LagoLunatic
2026-05-29 15:45:57 -04:00
parent 5ac87a6885
commit bae595b973
299 changed files with 5151 additions and 5134 deletions
+5 -5
View File
@@ -11,8 +11,8 @@
#include "d/d_kankyo.h"
#include "d/d_kankyo_wether.h"
#include "d/d_s_play.h"
#include "d/res/res_cloth.h"
#include "d/res/res_eshata.h"
#include "res/Object/Cloth.h"
#include "res/Object/Eshata.h"
#include "f_op/f_op_actor_mng.h"
#include "m_Do/m_Do_ext.h"
@@ -79,15 +79,15 @@ static BOOL CheckCreateHeap(fopAc_ac_c* i_actor) {
/* 000001E4-0000030C .text CreateHeap__12daSie_Flag_cFv */
BOOL daSie_Flag_c::CreateHeap() {
J3DModelData *modelData = (J3DModelData*)dComIfG_getObjectRes(M_arcname, ESHATA_BDL_ESHATA);
J3DModelData *modelData = (J3DModelData*)dComIfG_getObjectRes(M_arcname, dRes_INDEX_ESHATA_BDL_ESHATA_e);
JUT_ASSERT(0x109, modelData != NULL);
mpModel = mDoExt_J3DModel__create(modelData, 0, 0x11020203);
if (mpModel == NULL) {
return FALSE;
} else {
ResTIMG* eshata_timg = (ResTIMG*)dComIfG_getObjectRes(M_arcname, ESHATA_BTI_ESHATA);
ResTIMG* cloth_timg = (ResTIMG*)dComIfG_getObjectRes("Cloth", CLOTH_BTI_CLOTHTOON);
ResTIMG* eshata_timg = (ResTIMG*)dComIfG_getObjectRes(M_arcname, dRes_INDEX_ESHATA_BTI_ESHATA_e);
ResTIMG* cloth_timg = (ResTIMG*)dComIfG_getObjectRes("Cloth", dRes_INDEX_CLOTH_BTI_CLOTHTOON_e);
mpClothPacket = dCloth_packet_create(
eshata_timg, cloth_timg,
#if VERSION == VERSION_DEMO