Implement some more JPAEmitter inlines

This commit is contained in:
LagoLunatic
2026-05-26 22:18:04 -04:00
parent 2dced07761
commit bafd8aba62
10 changed files with 44 additions and 38 deletions
+5 -5
View File
@@ -716,20 +716,20 @@ BOOL himo2_bg_check(himo2_class* i_this) {
NULL
);
if (pJVar5 != NULL) {
pJVar5->mSpread = 0.2f;
pJVar5->mVolumeSweep = 0.15f;
pJVar5->setSpread(0.2f);
pJVar5->setVolumeSweep(0.15f);
}
} else {
local_38.x = local_38.x + 0x4000;
pJVar5 = dComIfGp_particle_set(dPa_name::ID_AK_JN_ELEMENTHIBANA00, &actor->current.pos, &local_38);
if (pJVar5 != NULL) {
pJVar5->mInitialVelAxis = 15.0f;
pJVar5->setAwayFromAxisSpeed(15.0f);
}
dKy_Sound_set(actor->current.pos, 100, fopAcM_GetID(actor), 5);
}
if (pJVar5 != NULL) {
pJVar5->mRate = 8.0f;
pJVar5->mMaxFrame = 1;
pJVar5->setRate(8.0f);
pJVar5->setMaxFrame(1);
}
}
return true;