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Implement some more JPAEmitter inlines
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@@ -716,20 +716,20 @@ BOOL himo2_bg_check(himo2_class* i_this) {
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NULL
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);
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if (pJVar5 != NULL) {
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pJVar5->mSpread = 0.2f;
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pJVar5->mVolumeSweep = 0.15f;
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pJVar5->setSpread(0.2f);
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pJVar5->setVolumeSweep(0.15f);
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}
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} else {
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local_38.x = local_38.x + 0x4000;
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pJVar5 = dComIfGp_particle_set(dPa_name::ID_AK_JN_ELEMENTHIBANA00, &actor->current.pos, &local_38);
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if (pJVar5 != NULL) {
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pJVar5->mInitialVelAxis = 15.0f;
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pJVar5->setAwayFromAxisSpeed(15.0f);
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}
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dKy_Sound_set(actor->current.pos, 100, fopAcM_GetID(actor), 5);
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}
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if (pJVar5 != NULL) {
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pJVar5->mRate = 8.0f;
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pJVar5->mMaxFrame = 1;
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pJVar5->setRate(8.0f);
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pJVar5->setMaxFrame(1);
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}
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}
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return true;
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