fix some inlines

This commit is contained in:
LagoLunatic
2024-01-22 21:43:19 -05:00
parent 26e2692b9d
commit bb16350a79
2 changed files with 23 additions and 5 deletions
+3 -4
View File
@@ -1092,8 +1092,8 @@ BOOL dScnPly_Delete(dScnPly_ply_c* i_this) {
dComIfGp_removeWood();
dComIfGp_removeFlower();
g_dComIfG_gameInfo.play.mAirMeter = 0; // TODO inline
g_dComIfG_gameInfo.play.field_0x4928 = 0; // TODO inline
dComIfGp_setItemTimeCount(0);
dComIfGp_setItemTimeMax(0);
g_msgDHIO.field_0x06 = 0;
g_msgDHIO.field_0x10 = -1;
@@ -1301,8 +1301,7 @@ s32 phase_4(dScnPly_ply_c* i_this) {
dComIfGp_createDemo();
daSea_Init();
dSnap_Create();
dComIfGp_setPlayer(0, NULL);
g_dComIfG_gameInfo.play.mCurCamera[0] = 0; // dComIfGp_setPlayerInfo?
dComIfGp_setPlayerInfo(0, NULL, 0);
for (s32 i = 0; i < 3; i++)
dComIfGp_setPlayerPtr(i, NULL);
dComIfGp_setWindowNum(1);