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synced 2026-08-19 05:22:39 -04:00
fix some inlines
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+3
-4
@@ -1092,8 +1092,8 @@ BOOL dScnPly_Delete(dScnPly_ply_c* i_this) {
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dComIfGp_removeWood();
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dComIfGp_removeFlower();
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g_dComIfG_gameInfo.play.mAirMeter = 0; // TODO inline
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g_dComIfG_gameInfo.play.field_0x4928 = 0; // TODO inline
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dComIfGp_setItemTimeCount(0);
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dComIfGp_setItemTimeMax(0);
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g_msgDHIO.field_0x06 = 0;
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g_msgDHIO.field_0x10 = -1;
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@@ -1301,8 +1301,7 @@ s32 phase_4(dScnPly_ply_c* i_this) {
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dComIfGp_createDemo();
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daSea_Init();
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dSnap_Create();
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dComIfGp_setPlayer(0, NULL);
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g_dComIfG_gameInfo.play.mCurCamera[0] = 0; // dComIfGp_setPlayerInfo?
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dComIfGp_setPlayerInfo(0, NULL, 0);
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for (s32 i = 0; i < 3; i++)
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dComIfGp_setPlayerPtr(i, NULL);
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dComIfGp_setWindowNum(1);
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