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daNpc_Bs1_c Work (#614)
* daNpc_Bs1_c Work Almost matching * Every Time Always has to be something forgotten * Cleanup * Tiny Detail Slipped Through * Last One Hopefully
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@@ -91,8 +91,8 @@ void dComIfG_play_c::itemInit() {
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}
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mMsgCountNumber = 0;
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field_0x491a = 0;
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field_0x491c = 0;
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mMsgSetNumber = 0;
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mMessageRupee = 0;
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field_0x491e = 0;
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field_0x4920 = 0;
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field_0x4922 = 0;
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